this post was submitted on 03 Oct 2025
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[–] jounniy@ttrpg.network 4 points 2 hours ago (1 children)

Funnily enough, Shatter actually has a very easy solution: Objects just take the damage and that’s it.

[–] Skua@kbin.earth 2 points 1 hour ago

The ever-reliable bardic frag grenade