this post was submitted on 15 Dec 2023
923 points (98.2% liked)

Games

32654 readers
1099 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

Suffering and success.

you are viewing a single comment's thread
view the rest of the comments
[–] quortez@kbin.social 337 points 11 months ago (43 children)

Hasbro being the worst, yet again

BG3's only sin is having to be tied to the worst owner in tabletop gaming. Thank god Larian is independent.

[–] sheogorath@lemmy.world 91 points 11 months ago (30 children)

Larian pls make a new series based on the Pathfinder ruleset. I think the success of BG3 has helped the mainstream to get used to DnD ruleset. Although Pathfinder is more complex, I think they have the chops to make it more accessible to the masses.

[–] Anticorp@lemmy.world 17 points 11 months ago (9 children)

I thought the whole idea of Pathfinder was to simplify D&D. It's more complex?

[–] godot@lemmy.world 43 points 11 months ago* (last edited 11 months ago) (1 children)

Pathfinder was to get around WotC dropping D&D 3.5. Paizo was started by veteran D&D writers to sell adventures, which they still do as adventure paths, rather than a system. When WotC updated to 4e, meaning no more print books that Paizo could reference in their adventures, Pathfinder was a way to print new 3.5e PHBs and Monster Manuals.

Paizo didn’t initially change much in PF1e. There were a few balance tweaks. The books were better laid out than 3.5. The players did the math on things like combat maneuvers in advance. In practice the game played pretty much the same, my groups jumped over seamlessly.

Having run and played both, I do think Pathfinder 2e is counterintuitively simpler in play than 5e D&D. 5e plays fluidly almost immediately, move and act. PF2e is pretty demanding for the first hour or three, the three action economy and Conditions (tm) are an armful, and many players need to unlearn some D&D habits. Once a player has below average system mastery PF2e is as fluid as 5e. Beyond that PF2e shines. The rules scale better to complex scenarios, giving players more clear options of how they could act and giving the GM a better framework to figure out exactly what someone needs to roll. I also think it’s easier for players to go from average to good system mastery in Pathfinder, it’s mostly just learning how to optimize their character and learning more conditions and spells that work in the framework the player already understands.

For new players in session 1 D&D is simpler, in session 5 Pathfinder pulls even or maybe ahead, and in session 50 Pathfinder still sort of works where D&D falls apart.

PF2e character customization, though, is much more complicated, which some people like and others do not.

[–] frezik@midwest.social 3 points 11 months ago

PF2e also makes healing up matter. Long rests in D&D5e are too easy to reset everything.

load more comments (7 replies)
load more comments (27 replies)
load more comments (39 replies)