this post was submitted on 06 Sep 2025
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When game developers noticed the market for GPUs is growing and processing in general are getting more advanced, they started to care less about optimizing their games. That's literally it. It's laziness.
There are still devs that do their best to really optimize their games but most studios, especially AAA ones don't care.
Developers deserve some blame, but Nvidia does a lot of work to get them to use their proprietary stuff that inly runs "well" on their most recent, high-end GPUs.
It’s not laziness, that’s always been a stupid oversimplification. The workers work hard on your entertainment product. It‘s a business decision.
When hearing laziness that’s always been my assumption. Laziness due to business.
Laziness implies that the workers who make the actual games are lazy which is obviously not true, unfair and audacious. Just use the right words.
To what end?
To optimise project parameters.
In other words, to take a shortcut to avoid expending resources at the cost of quality.
Yes. It‘s basic theory. Everyone does it all the time and you‘ll always find a customer/user who will say that some aspect of quality has been reduced too much.
It's pedantry really. No one thought they meant the devs just didn't feel like optimizing it.
Yeah! Check out the impossible port videos by modern vintage gamer.
It really shows how well games could run on older hardware if devs cared to optimize it.
With that being said, someone is porting Mario 64 to the gameboy advance by super optimizing it.