this post was submitted on 22 Aug 2025
22 points (100.0% liked)

rpg

4125 readers
40 users here now

This community is for meaningful discussions of tabletop/pen & paper RPGs

Rules (wip):

founded 2 years ago
MODERATORS
 

What interesting mechanics exist out there?

I don't mean just "here's a new way to roll combinations of polyhedral dice", or "here's a new theme overlaid on a standard progress tracker", or "here's stress with another name".

I mean, actual new conceptual mechanics that produce new and interesting behaviours in-game. Things like CoC's push rolls, or Slugblaster's Beats/Character Arc, or Blades in the Dark's Flashbacks (these might not be the first games that those appeared in, but the point isn't the game, it's the mechanic).

Interested particularly in what those new mechanics bring to the table in terms of player interactions or story development.

you are viewing a single comment's thread
view the rest of the comments
[–] Adrius@ttrpg.network 2 points 1 day ago

Fangelsehala includes using a "Doom Stack" for health. Basically you have to stack d6s as you take damage and when the stack falls, that's when your character dies.