this post was submitted on 25 Aug 2025
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[–] BudgetBandit@sh.itjust.works 11 points 1 day ago (1 children)

Remember when they said "we’re unable to make a game like BG3 consistently" and then 2 years later ClairObscure Expedition 33 releases, made by even less people than BG3.

Those games aren’t AAA, they’re S+ games.

[–] Whitebrow@lemmy.world 17 points 1 day ago (2 children)

A reminder that AA-AAA is basically just specifying how much money has been poured into its development. Not how much love, passion and hard work went into creating it.

Baldurs gate 3 is made by an indie game studio.

As in they’re independent and are not beholden to a publisher or external revenue sources that own their idea and forces them to take business decisions they don’t want to due to monetary reasons and outside pressure.

And yes, absolutely S+ tier games.

[–] Blackmist@feddit.uk 5 points 1 day ago (1 children)

Seeing Ubisoft describe Far Cry 6 as AAAA made a mockery of the whole A-rating system anyway. It never really meant anything other than "erm, we're charging more for it this year".

[–] Whitebrow@lemmy.world 5 points 1 day ago (1 children)

Wasn’t that skull and bones?

[–] Blackmist@feddit.uk 2 points 1 day ago

Was both of them I think. And both were a joke.

[–] okamiueru@lemmy.world 7 points 1 day ago* (last edited 1 day ago)

Number of As also don't say anything about how skilled the developers/designers/writers are, or to what extent they've been allowed to cook without chains or directions.

A lot of AAA games would have been amazing, if it wasn't for this meddling. The sad part of it, is that they've probably made the shareholders more money because of it. They've of course traded in brand value and goodwill for short term profit.

Consumers still preorder en mass. Buy the always-online single player games with DRM, and micro transaction stores. Then in the same breath, complain about the situation.