Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Related communities
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Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
Help and suggestions
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- !CityBuilders@sh.itjust.works
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- !OtomeGames@ani.social
- !Shmups@lemmus.org
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- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
view the rest of the comments
You should try Vrising. This seems to match what you look for.
I feel I love the same than you.
I'm curious what path POE2 will take. Would they double down on a slower and methodical gameplay or go back to POE 1 blast screen explosions ?
It's on my to do list. It seems like it's lacking the playstyle customization that I'm interested in but I look forward to playing through it.
PoE2 promised engaging, methodical combat but as of right now has failed to reach that mark. The end game is that of PoE1 which the developers claim they don't want but I'm not seeing the design choices to slow things down in a meaningful way. Let's hope they figure it out, I have no doubt the first ARPG to figure this out will bring in larger numbers than most have seen to date.
It has playstyle customisation.
The weapon gives main attack +2 spells. The talent tree gives you 3 spells. Each spell is moded (either by finding special weapon flavor or by trinket on tree spell)
Blood and armor set choice gives stats balance (mor offcence, defense, speed, spell damage basically)
So you never feel like the other guy in front of you in pvp.
Yes there is paper scissor mind that avoids a build to be the absolute best in all situations.
I also like the fact you are not bound to a build per char. So don't need to play the same spells over and over for a hundred of hours. This is my second grip so far Irh PoE2. Yes, I can reroll, but still it lacks situational playstyle. I would have expected more defensive/stun/effect skills and a rotation based on the ennemy type. There is a little with elemental affinity but that is very little to care. And as it's not predictible, not even worth to swap gear or build.