this post was submitted on 04 Dec 2023
644 points (92.0% liked)

Games

32696 readers
1508 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] limeaide@lemmy.ml 3 points 11 months ago (1 children)

Yeah not sure why people want the single player to last forever lol. To me it makes sense for them to focus on the Online afterwards since that's what will stay alive after people finish the single player.

I don't see an open world game lasting as long as a sandbox game without a ton of bloat.. kinda like those super long and repetitive Ubisoft campaigns people always complain about...

I haven't played online since like 2015, but I personally liked playing through the missions with my friends

[–] EldritchFeminity@lemmy.blahaj.zone 2 points 11 months ago (1 children)

For me it's not about the singleplayer lasting forever, it's about it being completely abandoned. I agree with the idea of them making a great singleplayer story and using the online to fund their next game, but it used to be that you would see other stories told in those worlds with dlc like the Ballad of Gay Tony or even the wacky fun of RDR's Undead Nightmare. Today, that kind of stuff is relegated to online mission packs and seasonal events. They didn't even bother to do simple stuff like put new guns introduced in the multiplayer of GTA V and RDR2 into the singleplayer. If you have no interest in the online component, you have nothing more to do with the game until they release the next one in another decade.

And this isn't to say that I'm over here being angry about GTA Online. I have my issues with Shark Cards and I had my complaints over how RDR2 Online was handled, but it's been many years since I cared about that and my Shark Card gripes are about the predatory nature of how mtx are used by the industry at large, not with Rockstar in particular.

I'm mostly just feeling like I missed something. I think it looks like it's making a big step forward for graphics in games (hair physics has always been incredibly difficult to get right, for example, and the hair in this trailer looks really good) and nails a perfect vibe for a Miami based city, and I'm sure the story will be fantastic. I never finished GTA V's story, but RDR 1 and 2 are some of my favorite game stories of all time. But I saw the trailer and went "This looks like another Rockstar game, neat" while the trailer was getting 7 million views an hour for at least the first 5 hours after its release. I just don't understand why this has record-breaking hype surrounding it. Maybe it's because I didn't get pulled into GTA V's story and got turned off of GTA Online almost immediately, but this is falling squarely into "I'll pick it up eventually I imagine" territory, not day 1 purchase hype.

[–] limeaide@lemmy.ml 1 points 11 months ago

Maybe you're not as excited because you're not the target audience anymore.

Think of the biggest games of the last 10 years, they've all been community centered games. Among Us, Minecraft, Call of Duty, Fortnite, GTA Online, Fall Guys, etc.

I think we just grew up in a different era. I grew up playing on the PSX but my younger brother grew up on the PS4. I'm still playing the Tony Hawk remaster by myself and my younger brother is playing online games with like 6 people in the call.

I look forward to the story, but my younger brother looks forward to the online where he can have his own character and create his own story with his friends.

Gaming in general is moving in a community direction and I don't blame Rockstar for moving in that direction as well.