this post was submitted on 26 Apr 2025
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The old video game industry still blows my mind. Competition was so fierce, there were tons of high quality AAA games releasing each year until things suddenly slowed down in the PS4/Xbone era. Granted, a lot of consoles failed and a lot of companies went under but it must have been wild to see Counter Strike, Baldur's Gate 2, Diablo 2, Deus Ex, Perfect Dark, Red Alert 2, etc. all launch in the same year.
The indie scene today is great, but the amount of AAA games coming out these years are much fewer, and there's a 50/50 chance it's going to be a total flop.
Indies are making now what would have been AAA back then. And as many great games as there were back then, we get more now. Back then, it was possible to keep up with just about every major release as it came out. Now I've got a backlog of 9 games that piqued my interest and came out this year that I haven't had time to get around to yet, and it's only April.
Even if the game is well received, if it doesn't make more money than the last game, then the studio is shuttered, and you'll never see an official sequel. You'll be stuck waiting for an indie dev or original dev on kickstarter to come along 5-10 years later, maybe even more.