this post was submitted on 12 Oct 2024
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[–] ogmios@sh.itjust.works 8 points 4 days ago* (last edited 4 days ago)

Well that's just completely the opposite of my experience. Blizzard Entertainment, for example, was reliably putting out hit after hit after hit for many years. AAA studios used to actually hire talented people, and allow them to make the games they wanted to make, which resulted in fantastic products.