this post was submitted on 26 Sep 2024
238 points (96.9% liked)
Games
32654 readers
1223 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Clearly what they need is more management layers and SCRUM masters to streamline the game creation process.
and a dozen more external contractors will def make their games better
And of course, the preferred way is to do it at the office, 5 days a week.
How else do we foster a sense of team if all the devs are not in the office 5 days a week?
Also to promote a sense of community and close cooperation we’re moving to an open office plan. (I.e. packed in like sardines to glorified picnic tables with hot seating and noise everywhere.)
We will be installing clackball tables every 20 feet
Don't forget AGILE. That should solve all of their problems, right?
They're going lean so they're firing half their workforce so the rest can produce more work. Don't worry though middle management is safe