this post was submitted on 03 Sep 2024
104 points (87.7% liked)
Games
32718 readers
1272 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Oh man I remember Planetside 2 launch being so insanely laggy and buggy lol
At some point we threw grenades on a giant pile because they just never went off, or sometimes just disappeared as soon as we threw them. I don't think the devs ever tested that huge influx of players anywhere in the pre-launch stage. It's hard to predict some things that will go different from testing to live, but man it seems so obvious with large multiplayer titles.
Even WoW still struggled with this, servers becoming laggy and unresponsive even, it's been better last 2 expansion launches but it's still not great. And they had over 15 years of data to go on too.
I also remember it being in a pretty rough state early on, all the more reason 2 weeks of testing is a joke.
Although, one thing CoD has going for it, each game changes so little they really don't need a beta. They're almost like sports games in that regard, they may as well be released as updates instead of new titles.