this post was submitted on 06 Jun 2024
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They're remaking Yooka Laylee, and dare I say it looks good.

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[–] Katana314@lemmy.world 3 points 5 months ago (1 children)

I wonder how many tools Unreal has written to convert assets over from Unity setups…

[–] Drummyralf@lemmy.world 1 points 5 months ago* (last edited 5 months ago) (1 children)

3D models aren't tied to Unity, so all 3D models could probably easily be imported to Unreal.

Unity also has a 3D model exporter, so they could have used that to get all 3D models positions into Unreal within minutes.

E: still stuff like animations and game logic obviously take more time. Not trying to say that porting a whole game can be done in minutes, just the 3D Models.

[–] Katana314@lemmy.world 2 points 5 months ago

Yes, there are many basic file types that would be easy. That said, 3D models and raw image textures are only a few basic examples of game assets. Many like customized materials or maps just save in an engine-specific format.

Hence the comment suggesting they have tools that at least closely convert what someone has from Unity.