this post was submitted on 07 Sep 2023
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Starfield

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In reality, there is (almost) no force to reduce speed in space.

It was quite unituitive to me in the beginning that when I boost the spaceship, it works lke a car on earth rather than a spaceship. I'd have liked the spaceship to continue to gain speed when either the boost was applied or you continue to throttle the engine. They could have kept a fuel limit to keep the speed in check.

What are your thoughts on this? Would you have liked this to be more based in reality or prefer the familiar car based speed/acceleration that's in the game?

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[–] Eheran@lemmy.world 9 points 1 year ago (1 children)

That does not make sense. Breaking in space costs as much fuel as accelerating.

[–] stankmut@lemmy.world -1 points 1 year ago (1 children)

Starship designers assumed that you want to slow down when you let off the throttle, much like today's One Pedal mode in electric cars. Otherwise you would've engaged cruise control if you wanted to keep the same speed.

[–] KiranWells@pawb.social 0 points 1 year ago

Exactly; the idea is familiarity, not efficiency. To be fair, this argument doesn't make sense for all situations, so it is possible I misunderstood what the original post was talking about specifically.