this post was submitted on 25 Mar 2024
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Either games spawning on the wrong monitor and not reacting well to you moving the fullscreen window to the other monitor, or mouse input issues. Latest I've had was L.A. Noire, which locks the mouse to a portion of the screen and doesn't allow you to freely turn the camera. (I just tested it again and now it seems to work fine though! I hope that persists.) Quake II doesn't allow you to move the mouse at all, or rather only in what seems in like a 2 pixel wide boundary in the middle of the screen. No such issues if the other monitor is turned off or configured to be on the right side. I've encountered more games that had issues with this in the past but these two are the recent ones I've had trouble with since setting it up like this again.
If you're on Wayland, try gamescope. It's basically built to handle issue like this.
With L.A. Noire, that actually made it worse. It spawned on the wrong monitor, and every time I moved the mouse, the camera would spin to the right no matter what (even with only one monitor, I think). I need to get around to making bug reports for these.