this post was submitted on 19 Mar 2024
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[โ€“] WalrusDragonOnABike@reddthat.com 40 points 8 months ago (1 children)

Just checking an art degree guide: https://catalog.mit.edu/degree-charts/architecture-course-4-b/

One of the classes that can be chosen is: 6.4400 Computer Graphics, which has a programming 101a/b class as a prereq (granted, it uses python instead of C++, but pretty sure they used C++ as their language-of-choice for the programming 101 language until recently).

Given the variety of digital art (video games, VTube avatars/VR avatars, more traditional-style digital art, etc), having the tools to make those kinds of things can be useful for making responsive/interactive digital art.

[โ€“] Aceticon@lemmy.world 6 points 8 months ago

I'm currently working in game making and a ton of tools for things like 3D model creation (such as Houdini or Substance) use some form of procedural generation where at least understanding programming concepts is important and actual programming is required to do the more advanced stuff.