Android
The new home of /r/Android on Lemmy and the Fediverse!
Android news, reviews, tips, and discussions about rooting, tutorials, and apps.
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Content which benefits the community (news, rumours, and discussions) is generally allowed and is valued over content which benefits only the individual (technical questions, help buying/selling, rants, self-promotion, etc.) which will be removed if it's in violation of the rules.
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Stay on topic: All posts should be related to the Android OS or ecosystem.
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Storing data usage, personal ads, 21.99β¬ just to remove ads or a subscription model.
I'm a dev myself and I get that everyone needs to be compensated, but right now I have only one thought:
"You either die a hero or live long enough to become the villain."
$170 AUD for a lifetime "ultra" license.
Absolute farce of a price
I honestly can't believe what I'm seeing on Lemmy RE: Sync. Lemmy itself doesn't have ads, neither do the iOS apps that I've been using - Memmy (which is AMAZING) and Liftoff, yet here comes Sync injecting ads in and having absurd subscriptions or one time fees...........and I'm seeing comments about people "crying because I'm so happy" and "can't stop smiling" lol.
Seems the reddit app devs who made their millions off the back of reddits free content are now coming here and just going straight to reddit 2.0 money making mode lol. They're now charging people to use their app that is using a free API. These are the same devs that chose to close their reddit apps completely instead of offering a subscription model that would pay for the api access. Make it make sense.
It's worth noting they did already have a subscription model in place with Sync for Reddit. The difference would've been in losing the ad-supported free version of the app due to the API changes.
And instead of just making it subscription only he decided to kill the entire app..........to then come here and milk the Lemmy crowd and show them ads lol.
Reddit was the one who killed the app by implementing the API changes (it actually killed a number of apps earlier than expected that day).
No, what killed the app were the devs choosing not to switch to a subscription-only model.