this post was submitted on 13 Jan 2024
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Today on "the gamedev community literally can't catch a break"...

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[–] yamanii@lemmy.world 4 points 10 months ago (2 children)

What a shame, Embracer really seemed like they would bring about a new age of games with free radical and all, but since the 2 billion fell through they are dismantling everything to stay afloat, I'm now afraid we will never get that Deus Ex Mankind Divided sequel.

[–] ech@lemm.ee 21 points 10 months ago (2 children)

In what way did a hyper-conglomerate buying up every studio they could for their own profit seem to indicate it would usher in "a new age of games"? It was always going to end like this.

[–] mosiacmango@lemm.ee 10 points 10 months ago* (last edited 10 months ago)

But every single corporation ever says that when they vertically and horizontally integrate their operations, it streamlines workflows and brings quality and savings to customers.

Customers always see that quality and saving, right? That always happens when monopolies form, right?

[–] yamanii@lemmy.world 2 points 10 months ago* (last edited 10 months ago)

In the way that IO interactive is much better after being let go from Square Enix, I thought Eidos would be the same.

[–] magic_lobster_party@kbin.social 3 points 10 months ago

I will never forgive them for closing down free radical. It’s the closest we’ve been to a new Timesplitters game in a long time.