this post was submitted on 04 Jan 2024
86 points (85.8% liked)

Games

32669 readers
682 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
 

Ah, it recently announced a $48,000 spaceship bundle, the latest in an ongoing line, which contains every ship in the game and is apparently only accessible to those who've already spent $1,000...

you are viewing a single comment's thread
view the rest of the comments
[–] Essence_of_Meh@lemmy.world 4 points 10 months ago (1 children)

To be fair CIG never said it will be easy - they specifically said that scaling it up and implementing it in the actual game will be a huge challenge.

In general though I agree, until it's in the game (public servers, not limited access testing ones) it's not in the game.

[–] c0mbatbag3l@lemmy.world 3 points 10 months ago (1 children)

Honestly if they successfully developed the technology that alone would be worth the wait, even if SC never actualizes. Since it can be used by other companies once it's reverse engineered. I've heard some people think they'll license the technology and make big bucks, but realistically their devs will get sniped and/or it will just be done by others.

While I don't have any more confidence in Hello Games as I do Cloud Imperium, the initial claims of Sean when showing off the game "light no fire" seems to indicate that they are going for something similar by allowing all people to play on the same planet simultaneously in once instance. If they can pull that off (and that's still a big If, considering their current multiplayer network instability of having four people play together) it'll be somewhat similar to what CIG is doing and then we might start seeing other companies try their hand at it independently or with programmers from these developers.

[–] Essence_of_Meh@lemmy.world 3 points 10 months ago

Based on dev comments CIG won't be looking into licensing their tech as that implies support and they have A LOT of work to just finish the game, adding more on top of that would be a bad idea.

I hope more companies try doing similar projects, even if not intended to be as ambitious as the mythical SC target. Competition is always welcome and can lead to many fun experiences along the way.