this post was submitted on 04 Jan 2024
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[–] DragonTypeWyvern@literature.cafe 20 points 9 months ago* (last edited 9 months ago) (1 children)

Obsidian is the studio that did New Vegas.

They got the rights because they were formed from the remains of Black Isle Studios, the developers of the original Fallout, and Bethesda had only been taken over by business majors enough to screw them on the performance bonus for what is widely recognized as the best Fallout game ever made, but not outright deny them the chance to make it at all.

They aren't copycats. They are the OGs, who sadly can't use the setting anymore.

Outer Worlds didn't quite live up to my hopes, and based on their company history I feel fairly confident in saying they had to publish ASAP or go bankrupt (seriously, their history is tragic) but Fallout fans had better hope 2 does better because the reality is 76 has made it clear Bethesda has no more interest in making a good Fallout.

[–] setsneedtofeed@lemmy.world 9 points 9 months ago* (last edited 9 months ago) (3 children)

The Outer Worlds was made under the direction of some Fallout OGs, but the connection between New Vegas and The Outer Worlds only exists in any meaningful way thanks to marketing.

New Vegas and Outer Worlds do not share main writers, leads, or game designers. The marketing for Outer Worlds pushed the connection, which was a detriment in some ways because it created certain expectations. I really wish people would stop thinking of it as “New Vegas In Space” because it’s not, and going in expecting that tints the experience.

[–] Zahille7@lemmy.world 3 points 9 months ago

That's exactly why I probably was soured on it when I first started playing. Al the hype was around this game being "the Bethesda Killer." I knew it wasn't going to be, but by then I had to check it out.

And like you said I was disappointed because of that. Thanks IGN

[–] JackbyDev@programming.dev 1 points 9 months ago (1 children)

I only remember it being marketed as fallout but better than 76.

[–] setsneedtofeed@lemmy.world 3 points 9 months ago (1 children)

This is my point. It was marketed as “New Vegas In Space” but it was developed by different people, with a different structure. It was not trying to be New Vegas.

This of course created disappointment for people who bought the game based on the marketing.

[–] JackbyDev@programming.dev 1 points 9 months ago

I get that's your point, I'm just saying I don't remember that. I'm not saying it didn't happen. I just remember it being marketed as a Fallout like game after the flop of Fallout 76. 76 had a metric shit ton of hype and it crashed.

[–] samus12345@lemmy.world 1 points 9 months ago* (last edited 9 months ago)

The connection to Fallout was always puzzling to me. It's more like the Baldur's Gate/KotOR/Dragon Age/Mass Effect style of gameplay.