theragu40

joined 1 year ago
[–] theragu40@lemmy.world 1 points 10 months ago

I'm so confused. Whose dishwashers are you talking about? I'm in the US, you're describing every dishwasher I've ever had, except that we always hook it up to the hot water line. Our unit takes very little water, it takes hours to run a load due to efficiency features. It has a heating element inside to take whatever water it gets and keep it hot for the cycle.

I don't really see why it's any less efficient to use the hot water we are already heating with our water heater (which heats much more efficiently than a small electric heater would). The water originally arrives to my house cold, it has to be heated one way or another. My dishwasher is less than 10 feet away from my water heater, water is not losing appreciable heat on the way to the dishwasher.

[–] theragu40@lemmy.world 1 points 10 months ago* (last edited 10 months ago)

Up to* $2k. Just for the sake of clarity.

The tax credit is 30% of the total project price, up to $2k. If the HPWH is over double the cost of NG, you're still paying quite a bit more even with the tax credit.

[–] theragu40@lemmy.world 3 points 11 months ago (1 children)

Man I haven't thought about kkrieger in a looooong time. Thanks for that!

I agree though. I think it's been happening for years. Hardware has gotten so fast compared to where we were a few years ago. But it hasn't caused rapid innovation like everyone thought it would. It's just made devs lazy and we get massive unoptimized piles of shit released that take hundreds of gigs of space, require 8gb of vram and 16gb of RAM and still run like trash.

I'd love to see another era where we have game developers truly innovating and really trying to get the most out of hardware but I wonder if things have gotten so complicated that those days are gone.

[–] theragu40@lemmy.world 1 points 11 months ago

That's a good question. If I'm honest I haven't seen UT in probably 15 years.

I think it was the cornfield chasing parts? I also recall just being super creeped out by E.T. himself. The way he made sounds, the way his fingers move, etc.

The biohazard stuff you're talking about scared me, but I think just the sounds E.T. was making, not the guys in suits specifically.

[–] theragu40@lemmy.world 9 points 11 months ago (2 children)

E.T.

I saw it when I was probably 4 or 5? I had recurring nightmares for YEARS. Like, well into my mid teens. I'm pretty sure I even had one or two as an adult. I'm recovered now and I've watched the movie without incident, but I don't like it and I don't really want to willingly watch it again.

[–] theragu40@lemmy.world 1 points 11 months ago

I was obsessed with dinosaurs as a kid and convinced my parents to let me see it in the theater when I was 6. I was so fucking terrified at the opening scene I pretended I needed to pee so I could step out for a minute.

I did come back and loved the movie though, so I guess it wasn't that bad.

[–] theragu40@lemmy.world 1 points 11 months ago (1 children)

Appreciate you finding numbers when I didn't go to that effort. It makes me wonder if numbers are pretty similar globally. 2% having chronic insomnia doesn't sound completely out of line to me.

[–] theragu40@lemmy.world 1 points 11 months ago (3 children)

I think because it's a pretty gross mischaracterization of the demographic? Usually hyperbole is used for effect to more emphatically illustrate a generally true or accepted point.

The number of Americans who use nightly sleep aids is extremely low. Like, a vast vast majority of people never take them. I don't know anyone who regularly takes them, and honestly I don't know many who take them even occasionally.

So this meme uses hyperbole to drive home the idea that Americans have a pill problem regarding sleep aids and no one in Europe does. I have no idea how the numbers shake out in Europe but I can say in America it is not as characterized. So it's less hyperbole (exaggeration of a fact) and more like a lie.

[–] theragu40@lemmy.world 1 points 11 months ago

I've just started dipping my toes back into the waters again too, also after many years of downloading absolutely nothing. It's a combo of things prompting me.

First, costs have gotten out of control and prices just keep creeping up. This is happening at the same time as content libraries per service dwindle. I make more money than I used to, yet it feels like it goes not nearly as far these days with prices of everything skyrocketing.

Second, it's becoming a bigger and bigger pain in the ass to find things. Part of the issue for me is interfaces (though I can get around that, generally). Part is content shuffling from one service to the next. But a big issue is all the trash content companies like Netflix are shitting out to pad their libraries. You have to wade through oceans of garbage to find a single thing worth your time. This experience is exactly why I dropped traditional cable years ago! I hate endless filler trash. I don't want the illusion of a large library to make it seem like I'm getting value. I just want actual good content.

[–] theragu40@lemmy.world 2 points 11 months ago

I totally get wanting to play the game when it's fresh. You miss out on being part of the buzz of a new game if you wait to play it. Every gaming site is full of memes about a new game for the first few months after release and it's definitely part of the experience to be on the "in" side of that.

With that said, I just pick and choose which games matter to me for that nowadays, and I commit myself to actually beating the games I buy (assuming I don't hate them). Committing to beating them before buying a new game has really cut back on my buying of new games only to have it languish in my backlog and see price drops before I ever play it.

This way I do get to be part of that community for the games that really matter to me, but I also am not just buying everything out there at full price.

[–] theragu40@lemmy.world 17 points 11 months ago

Don't focus only on reddit users. That unnecessarily narrows the scope of the issue.

Lemmy has significant barriers to joining that other sites or services do not have. And then once people manage to join there are basic usability issues with simple things like finding communities.

Until these core issues are solved it feels pointless to try to target users from a specific site.

[–] theragu40@lemmy.world 2 points 1 year ago* (last edited 1 year ago)

Multi comms are a good idea, agreed.

As for weak discoverability encouraging tendency to gather on larger comms...I agree, but I would just add that it does require motivated and proactive users. This isn't a given. In my hypothetical, those people started their own communities about something they like, and had a few users but not many. Do they at some point decide to give up and search for another community? Or do they just forget about it because there's never any activity and they don't go there? How many searches should they do without finding anything?

As a real life example of my own, I'm a Green Bay Packers fan. I wanted to find a place to take part in active discussions about the team. I joined what seemed to be the biggest community and posted a few things, commented in threads. Most would get one or maybe two replies. Often nothing. A month or two later I searched again and found a few more communities that had popped up. All around the same size and activity level. Joined them, also crickets. The members there didn't congregate around a larger instance, they created more small instances and then all of them ended up largely abandoned.

I don't know exactly why that is, but I've had this experience with other topics too. Maybe instance tagging with a recommendation algorithm that suggests similar communities in the fediverse based on the community you're in?

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