russmatney

joined 2 years ago
[–] russmatney@programming.dev 2 points 1 year ago

Not a game, but a tiny godot addon I'm working on, a dev-focused pretty printer for making your logs more readable.

I'm liking this as a logo so far!

Hopefully coming to the godot asset store this month!

Screenshot is via Pixaki on an ipad: https://pixaki.com/

[–] russmatney@programming.dev 2 points 1 year ago (1 children)

I’ll warn that it’s a bit of a mess in there! I use it daily on my machines, but i feel it’s not super approachable yet. But feel free to grab ideas or ask any questions, it has some cool features!

[–] russmatney@programming.dev 5 points 1 year ago (3 children)

There are a few collections around like: https://github.com/adi1090x/rofi

These things tend to imply dependencies for how they're implemented plus whatever they are integrating. The UX is definitely the right one tho! Rofi is great for working on custom dev tools - you can pass lines in as stdin, it sends back the selected item on stdout, then you exec the matching output command.

I started a project called 'ralphie' to do this with babashka a couple years ago, but later i absorbed that into a monorepo called clawe - you can see the rofi namespace here: https://github.com/russmatney/clawe/blob/3987390ffe538d878045e9d886190542fb111b9e/src/ralphie/rofi.clj#L146-L156

[–] russmatney@programming.dev 3 points 1 year ago

Thank you, I'm glad you like it! I like pixel art b/c it's so constrained, so it helps me relax and just fit whatever i can in the space. Hope you like the game!

[–] russmatney@programming.dev 6 points 1 year ago (2 children)

I added a more celebratory new-puzzle-set-unlocked screen to Dot Hop yesterday:

Dot Hop is launching March 1st (next Friday)! Originally prototyped as Flower Eater in the Fediverse Summer Jam - now re-implemented in Godot, with ~50 more puzzles (and many more to come!)

Check it out on steam and on github, or watch a short devlog about it on youtube