ram

joined 1 year ago
[–] ram@lemmy.ca 0 points 9 months ago (3 children)

These actions are being taken by .ml site admin Arthur Besse / cypherpunks. There's nothing I can do as a mere community mod ^^

[–] ram@lemmy.ca 2 points 1 year ago* (last edited 1 year ago)

Can't say I've felt any such issues. Probably comes down to you being on the biggest instance.

[–] ram@lemmy.ca 1 points 1 year ago

I appreciate the apology ♥

[–] ram@lemmy.ca 3 points 1 year ago (2 children)

Blocks sites you specify from appearing in Google search results

I wonder if you even read my comment? Also chill, there's no need to condescend over a search engine lmao.

[–] ram@lemmy.ca 3 points 1 year ago (4 children)

There's literally not. For blocking, sure, but not changing the behaviours of your search algorithm.

[–] ram@lemmy.ca 1 points 1 year ago

Just requires whoever picks it up be in a country that doesn't respect US IP law.

[–] ram@lemmy.ca 10 points 1 year ago

Circles? Like from Google+?

[–] ram@lemmy.ca 5 points 1 year ago

Oh ya I use that as well, to turn Youtube results into Invidious, reddit into web.archive.org/save/, twitter into nitter, tiktok into proxitok, and AMP results into normal articles. It's nice because, since I use kagi on my phone, it reaches where extensions don't normally.

[–] ram@lemmy.ca 13 points 1 year ago (8 children)

Totally valid. For me the killer feature is being able to change the weights for various sites, making it so websites with content that's not useful to me or I don't like don't appear^[e.g. apple.com, facebook, nypost, quora], pinning websites that I consider best-of-class for their relevant searches^[e.g. wikipedia, the ffxiv wiki], and prioritizing websites I do like, but aren't always the best answer^[e.g. opencritic, speedrun.com, cbc, w3schools, github].

They also have a "Lenses" feature that lets you make your own search lens (like I have one for Lemmy-only results), but I've not really had much use for those.

[–] ram@lemmy.ca 72 points 1 year ago (5 children)

Forgive my ramblings, but here's the main differences I see, from a community perspective:

Bluesky's for people who loved twitter circa 2015
Mastodon's for people who loved the format but hated the way the platform made use of it. The community is FOSS-focused and anti-corporate.
Bluesky folks are anti-corporate, but they still want their social media to be on a single platform and tend to dislike federation
Mastodon folks tend to be in smaller circles and more tech enthused

Features-wise, Mastodon kills the algorithm in favour of chronological timelines and lists, while Bluesky embraces algorithms, allowing people to even make their own algorithms for the platform. Bluesky's AT Proto uses "DIDs" to identify users, which are associated directly with a domain^[or subdomain]. This means that when federation does eventually happen, usernames will just be @my.domain.com instead of ActivityPub's @actor@my.domain.com.

Federation's still not enabled so I have no clue how things will look and feel on that front, nor am I familiar enough with the protocol to make any claim about how versatile it is. ActivityPub is flexible enough to be a Twitter clone, a reddit clone, a blogging platform, a youtube clone, a twitch clone, a goodreads clone, or several other formats. AT Proto's currently only proven to work for a Twitter clone.

[–] ram@lemmy.ca 2 points 1 year ago (3 children)

You really need a ukelele for your apologies.

[–] ram@lemmy.ca 1 points 1 year ago

You've got something on your lip, right here
ɯ9
:-)

 

cross-posted from: https://lemmy.ca/post/5555641

archive.org

Developers of indie puzzle game Orgynizer have claimed that Unity said organisations like Planned Parenthood are "not valid charities" and are instead "political groups."

In a blog post, the EU-based developer LizardFactory said the plans to charge developers up to $0.20 per install if they reach certain thresholds would cost them "around 30% of the funds we have gathered and already sent to charity."

As Unity clarified the runtime fee will not apply to charity games, LizardFactory reached out to the company to clarify their game would be exempt from the plan.

However, Unity reportedly said their partners were not "valid charities" and were viewed as "political groups."

Profits made from the game go directly to non-profit organisation Planned Parenthood and C.S. Mott Children's Hospital, Michigan.

"We did this to raise money for a good cause, not to line the coffers of greedy scumbags," the developers wrote in a blog post. "We have been solid Unity fanboys for over ten years, but the trust is scattered all over the floor."

The developers are considering a move to open-source game engine Godot, "but we will have to recode our entire game because we refuse to give you a dime," they wrote. "This is a mafia-style shakedown, nothing more, nothing less."

Today, Unity responded to the ongoing backlash and apologised, acknowledging the "confusion and angst" surrounding the runtime fee policy.

The company has promised that changes to the policy will be shared in "a couple of days."

 

cross-posted from: https://lemmy.ca/post/5555641

archive.org

Developers of indie puzzle game Orgynizer have claimed that Unity said organisations like Planned Parenthood are "not valid charities" and are instead "political groups."

In a blog post, the EU-based developer LizardFactory said the plans to charge developers up to $0.20 per install if they reach certain thresholds would cost them "around 30% of the funds we have gathered and already sent to charity."

As Unity clarified the runtime fee will not apply to charity games, LizardFactory reached out to the company to clarify their game would be exempt from the plan.

However, Unity reportedly said their partners were not "valid charities" and were viewed as "political groups."

Profits made from the game go directly to non-profit organisation Planned Parenthood and C.S. Mott Children's Hospital, Michigan.

"We did this to raise money for a good cause, not to line the coffers of greedy scumbags," the developers wrote in a blog post. "We have been solid Unity fanboys for over ten years, but the trust is scattered all over the floor."

The developers are considering a move to open-source game engine Godot, "but we will have to recode our entire game because we refuse to give you a dime," they wrote. "This is a mafia-style shakedown, nothing more, nothing less."

Today, Unity responded to the ongoing backlash and apologised, acknowledging the "confusion and angst" surrounding the runtime fee policy.

The company has promised that changes to the policy will be shared in "a couple of days."

 

cross-posted from: https://lemmy.ca/post/5555641

archive.org

Developers of indie puzzle game Orgynizer have claimed that Unity said organisations like Planned Parenthood are "not valid charities" and are instead "political groups."

In a blog post, the EU-based developer LizardFactory said the plans to charge developers up to $0.20 per install if they reach certain thresholds would cost them "around 30% of the funds we have gathered and already sent to charity."

As Unity clarified the runtime fee will not apply to charity games, LizardFactory reached out to the company to clarify their game would be exempt from the plan.

However, Unity reportedly said their partners were not "valid charities" and were viewed as "political groups."

Profits made from the game go directly to non-profit organisation Planned Parenthood and C.S. Mott Children's Hospital, Michigan.

"We did this to raise money for a good cause, not to line the coffers of greedy scumbags," the developers wrote in a blog post. "We have been solid Unity fanboys for over ten years, but the trust is scattered all over the floor."

The developers are considering a move to open-source game engine Godot, "but we will have to recode our entire game because we refuse to give you a dime," they wrote. "This is a mafia-style shakedown, nothing more, nothing less."

Today, Unity responded to the ongoing backlash and apologised, acknowledging the "confusion and angst" surrounding the runtime fee policy.

The company has promised that changes to the policy will be shared in "a couple of days."

 

cross-posted from: https://lemmy.ca/post/5340114

ghostarchive
Original Discussion^[https://lemmy.world/post/5057297]

San Francisco police told Polygon that officers responded to Unity’s San Francisco office “regarding a threats incident.” A “reporting party” told police that “an employee made a threat towards his employer using social media.” The employee that made the threat works in an office outside of California, according to the police statement.

 

cross-posted from: https://lemmy.ca/post/5340114

ghostarchive
Original Discussion^[https://lemmy.world/post/5057297]

San Francisco police told Polygon that officers responded to Unity’s San Francisco office “regarding a threats incident.” A “reporting party” told police that “an employee made a threat towards his employer using social media.” The employee that made the threat works in an office outside of California, according to the police statement.

 

ghostarchive
Original Discussion^[https://lemmy.world/post/5057297]

San Francisco police told Polygon that officers responded to Unity’s San Francisco office “regarding a threats incident.” A “reporting party” told police that “an employee made a threat towards his employer using social media.” The employee that made the threat works in an office outside of California, according to the police statement.

 

Running With Scissors:

Key reselling websites hurt indie developers like us. There are many ways to obtain our games and we STILL prefer piracy over people buying from those websites.
Illegaly obtained keys are a source of money for scammers and it could even affect you as the customer in some cases.

NiX:

I love you guys and postal series, but I’m not made of money, if I can get a game for cheaper I’d rather pay less than more.

Running With Scissors:

Which is why we're telling you to pirate our games instead of paying a scammer who will cost us money and probably even get your key revoked
Our games are cheap right now through official sites. Is saving a few cents worth lowering the chances for releasing another POSTAL game?

NiX:

Isn’t pirating illegal? You want your fans get fines and shit? Now they are on sale so I might pick up some but normally i still rather get the game of g2a for cheaper

Running With Scissors:

You can't get fines if the owners of the IP give you permission to download.
Just know that by getting on G2A, we not only get no money, we also have to pay for the chargeback, that's the core of the problem and it means no new games in the future and no more RWS

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