To me it is MAU that is more interesting. And this doesn't stabilise if people stop using it.
On the other hand, the Kickstarter campaign should be an interesting push. It should improve retention.
To me it is MAU that is more interesting. And this doesn't stabilise if people stop using it.
On the other hand, the Kickstarter campaign should be an interesting push. It should improve retention.
Looks like some sort of Suillus. Was it "oily" when you touch its top?
The Black Sea is their one and only domestic summer holiday destination... Used to be.
Not something that affects many people. By Moscow standards, several tens of thousands is a few apartment buildings.
Well, it seems that the territory in question later became what is known as the Mexican Cession of 1848.
News came out that he personally called to stop the construction of a gunpowder facility. We all know that this is a critical resource in the war. https://www.svobodnaevropa.bg/a/33266401.html Now you see how much the presumption is off and how infuriating all this is.
I don't know it, but if it supports transparent textures, you could try something like this: https://animium.com/2008/08/lowpoly-trees. The basic idea (not exactly what's in the link) is that each branch is a texture on a plane facing your camera - clearly works only if camera angle doesn't change. Depending on engine performance and distance from objects, you could simplify down to having 3-4 layers per tree. I'd call this something along the lines of "lowpoly parallax trees". I've seen it working very neatly in a top-down third-person demo of Blender Game Engine a while ago.
A neat way of producing these could be getting a hipoly model of a tree and culling sliced renders of its branches.
Of course, if you don't have things behind the tree, or the tree moving, you don't need parallax at all and could bake the whole tree on a small surface.
A lot of decisions depend on the exact affordances of the game.
It's a million dollar question, isn't it. I'd think you'll need to consider having baked textures as an option.
What engine are you using? That makes a big difference.
I will, thanks!
Yes, this is a Bulgarian instance, you'll notice it's quite small. That's because it's pretty young and people like you haven't seen it yet. :) We have a few reddit refugees on board. Beyond Bulgarian-language discussions, we also host some regional ones, like the one in this thread or !blacksea@feddit.bg. So you're welcome to join, as usual.
As for reasons behind Bulgarian hacker/pirate culture, history has lots to explain. Quite a bit written about it, but I'm a fan of the Guardian.
PS: Lemmy federation is a pain, I still cannot respond to your more recent comments.
While on that thought: is it really Underground if it includes the Overground?
I've always wondered why active-but-silent didn't count. If you bother to login, you're active to me.