complex_potato

joined 1 year ago
[–] complex_potato@lemmy.ca 6 points 10 months ago* (last edited 10 months ago)

So, if I recall it was something like over 2x the number of monsters in the base release, and the monster types had way more variety/moves. MHW was almost all wyvern-style monsters. And thats being generous, because so many were just variant versions of the same monster. Iceborne helped, but that used to be what you'd get with the base game, and still there wasn't as much variety.

I enjoyed it for a little bit, but Rise was just embarassingly lite on content

[–] complex_potato@lemmy.ca 3 points 10 months ago (1 children)

Too easy and too fast. They need to go back to a world-like pace.

[–] complex_potato@lemmy.ca 3 points 10 months ago (2 children)

I hope it has more than just a handful of monsters at launch. They've been getting stingy in every release since MH4U