Basically yeah.
CNAME points my.domain to *.machine-that-hosts-caddy.my-ts-domain.ts.net
caddy running on that machine directs subdomains to machine:port pairs, where “machine” is either the tailscale name or IP for the machine hosting the service
Basically yeah.
CNAME points my.domain to *.machine-that-hosts-caddy.my-ts-domain.ts.net
caddy running on that machine directs subdomains to machine:port pairs, where “machine” is either the tailscale name or IP for the machine hosting the service
I use a reverse proxy (caddy), and point a domain at my machine.ts-domain.ts.net which hosts caddy
this way I can go to service.my.domain instead of machine:port as long as I’m connected to tailscale. any devices not on my tailscale network just get bounced if they hit the domain
Not a game (yet), but a dependency free, lightweight, but now pretty capable TS framework. I keep getting distracted by the engine more than the games I want to make with it
Along with Kaname like the other commenter, I highly this channel: https://youtube.com/@iroironanihongo
Depending on your level, it may be a bit difficult to understand at first. But I’ve found it both successful for learning new things and validating when I can understand
Pasting a comment I made in another similar thread: