Zistack

joined 2 years ago
[–] Zistack@lemmy.sdf.org 18 points 1 week ago (1 children)

That giveaway is also currently active on Steam as well, so one option is to grab the game on Steam and play it that way.

 

We are Ludo Ex Machina. We are a group of aspiring game developers with leftist political beliefs; we are mostly anarchists or anarchist-adjacent. Ultimately, we’d like to incorporate as a worker-owned cooperative.

Since forming, we’ve written a code of conduct and established some barebones internal moderation procedures. We’ve set up some services on one of our member’s personal servers for the group, and we could set up more/different services if we decide we need to. Currently, some of our members are putting together a single player space racing game in Godot.

While we already have a lot of relevant and complimentary skills in the group, we find that there are a few gaps that could stand to be filled.

  • We need 2D and 3D artists. We have one artist, but their time is split between this and another project, and they will have to disappear for a while after they are done with school.

  • We need at least one developer with project management/software development process experience. The one developer we have who currently has this experience in a collaborative context has been too busy to help us with this. We have one other developer who is familiar with software development process, but they have primarily done solo development work previously.

  • We would like to recruit a couple of developers who are comfortable with engine-level development, preferably in Rust. The game engine situation is kind of bad for indie devs right now. Unity and Unreal come with licensing agreements that large corporations can change whenever they want (and Unity has recently made clear that the enshittification has begun in earnest). Godot has technical problems all the way down to the core and a hostile contributor environment. Bevy is technically and culturally the right thing, but it is young and under-developed. Ultimately, we would like to invest in Bevy as our long-term engine pick for game development, but to do that effectively, we’d like to have a development team which is capable of working around the engine’s immaturity.

  • We could use an experienced creative writer. Although various members of our group do have some creative writing skills, none of us have experience working on any large creative writing projects. Some of us have expressed an interest in doing some sociological storytelling in our games, so experience with this style of writing would be a plus.

Feel free to comment if you have any additional questions. Anyone who is interested should send me a DM.

[–] Zistack@lemmy.sdf.org 3 points 1 year ago* (last edited 1 year ago)

I actually recently just did research on this for my own purposes.

  • Ardour isn't really for MIDI. It technically supports it, and people do use it with some success, but the implementation is buggy and somewhat limited compared to other DAWs. If you're primarily doing recording and working with audio clips, though, Ardour works great.
  • LMMS only does MIDI, and basically doesn't handle recording audio at all. The interface is known to be a bit archaic. I don't know exactly how it compares feature-wise to other DAWs. It might be great if MIDI/synthesizers is all you want to do.
  • zrhythm looks really good, but unless you wanna pay for an installer, building it from source is a wee bit of a pain due to dependency version issues. There is an AUR package, but it failed to build for me.

Those are the FLOSS options that I know about. There may be others, I didn't really look at them. They would be even less popular than the ones that I've listed above.

In the end, I chose REAPER. It's not free, but the trial period is effectively indefinite (the software does not cripple itself after the 60 day period officially passes). The personal license is quite reasonably-priced ($60 USD), and the commercial one ($225 USD) is still not too bad if you want to use it professionally. It's a one-time purchase. You don't need new licenses for updates. It's Linux-native, and it does all the things.

As far as plugins go, the FLOSS software has got you covered. Zynaddsubfx is kindof famous, and Cardinal is a really good modular synth (inspired by VCV rack, which is also free and available). Vital is also quite reputable. There's a whole pile of things available: https://wiki.archlinux.org/title/List_of_applications/Multimedia#Audio_synthesis_environments

As far as installation goes, all of this is available from either extra or the AUR.