Ophioparma

joined 1 year ago
[–] Ophioparma@feddit.de 114 points 3 months ago (5 children)

Yes, but also:

And the journals quickly recognized her expertise.

So no crying historians in that story. She researched, proposed an article and the community said: "Good idea!" The whole "Oh, all those fine scientists laughed about the average joe/jane!" is just a common tale in those stories.

[–] Ophioparma@feddit.de 32 points 4 months ago

So, it's a Butt-Hydra?

[–] Ophioparma@feddit.de 3 points 4 months ago

Yup, absolutely! Something like 15 - 32 should be fitting.

[–] Ophioparma@feddit.de 1 points 6 months ago

Yeah, absolutely right. "X is like a new part of Y" must make sense for being a successor. Nobody will say "Last of Us is just like Uncharted IV"!

[–] Ophioparma@feddit.de 2 points 6 months ago

But you would not argue that F:NV is the spiritual "successor" to those movies just because they were referenced.

If I didn't know about Hotline Miami and you told me about like: "It's like somebody made a new Hitman game!" I would be completely lost playing the game. Whole different perspective, style, flow. IMO being a "successor" implies more than just similar elements or references.

That said, wtaching out for examples I do not find so many other, that I think are similiarly weak as the Hitman/Hotline one. So it may be the exception in the list.

[–] Ophioparma@feddit.de 9 points 6 months ago* (last edited 6 months ago) (4 children)

The used definition is sometimes really broad here. I mean, ok, Dead Space to Callisto Protocol or Titan Quest to Grim Dawn is obvious but Hotline Miami is the Spiritual Successor to Hitman because... you are have to kill people and when you fail you go try again? Very weak. Just being influenced or having a vaguely similar theme shouldn't make it a "successor".

[–] Ophioparma@feddit.de 1 points 7 months ago

It's going to be an indepedent new story with a new protagonist, according to an article on RPS.

[–] Ophioparma@feddit.de 5 points 7 months ago

I am also not familiar but as OP said,

With way less disabling abilities the PCs fun stuff isn't nullified and foes don't get CC'ed to death.

just means that there are no/very few PC control abilities? So the only way to deal with it in DnD would be to forbid them.

[–] Ophioparma@feddit.de 4 points 7 months ago

Ha, They just won't count watching ads as waiting time.

[–] Ophioparma@feddit.de 1 points 9 months ago

So they aren't vampires? Huh.

[–] Ophioparma@feddit.de 2 points 10 months ago

For now the manufacturers themselves see their market mainly in african and middle-eastern countries. So maybe not even the nearest wind farm depending on where you live.

view more: next ›