No, but it's a highly imperfect metric. I love this joke because it really demonstrates why: https://www.reddit.com/r/Jokes/comments/qp49wz/two_economists_are_walking_in_a_forest_when_they/
NewDark
Israel and Germany have various flavors of banning or removing the flag. It's also a sort of "algo speak" stand-in given the colors matching the flag.
Not a flaw, blowback is a deliberate strategy
If you import 1% of your module code, you only compile the actual used code. Tree shaking is removing dead code paths that aren't used.
Also maybe don't have your music festival right outside of a concentration camp.
They reoccur because Isntreal wants more land to colonize and they'll do all kinds of depraved shit to get it.
Going to be Alligator Auchwitz
Things that were once revolutionary or novel for the time can only exist in that space for so long. The elements that worked can feel mundane and like a trope by our modern standards. The mistakes will also be only more highlighted over time as well.
Obviously that's just a generality. Even if those games aren't as good, it doesn't mean they aren't still good and enjoyable.
Right, they act the way they do under specific material conditions and environments. Those can change.
If you just looked at prisoners and concluded humans are highly prone to violence, you would be missing the point.
It's capitalism, not humans exactly.
I mean, we aren't fucking with North Korea, Russia, or China are we? They've all been demonized about as much as Iran. Why not them?
(It's nukes, partly Israel being a death cult right now but mostly the nukes.)
Israel, not "Jews", regardless of how much the state muddies the water.