If there is an easy way to extend the desktop to the virtual big screen it will put it higher on my list.
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I would imagine that that's the only way that they would be able to make a desktop work on Frame, no?
Im just not sure how much steamos specific or hardware specific stuff are a part of it.
Got it. We will find out soon.
yeah. I mean I will not be buying pre sales or anything. I will let it come out. See some people who bought it give a rundown and like the steamdeck pick it up down the line after a price decrease. If I do pick it up. Sorta need to be working before I can be buying toys.
I still love my Index, but I'm 100% buying the Frame when it comes out. I haven't tried the Index on Desktop SteamOS yet. I should do that. The groundwork for Linux and VR has likely already been laid out.
Yes but ...
- no hand tracking
- no color passthrough
- no hardware upgrade
- no WebXR
- no new VR proper content
Still, it's good obviously, not having to rely on BigTech. This was also possible before though as I pointed out in https://lemmy.ml/post/38899489/22202786 with e.g. Lynx XR1, as a rooted Android standalone HMD with no account required.
Anyway IMHO the big questions for VR on Linux more broadly is what changes upstream on KDE in terms of immersive UX? Is KDE Plasma becoming a VR graphical shell? Does it have 3D widgets? Does it impact freedesktop in any way?
Edit : I have a SteamDeck since its out, Lynx XR1, etc so I absolutely want Linux VR and FLOSS XR to succeed. In fact I even gave a talk at FOSSXR years ago about that, fact did it twice. Still it doesn't mean I can't be disappointed by those points. I like Valve, I want to give them money, that doesn't mean I can't be objective. You might have different requirements, that doesn't mean you shouldn't compare to alternatives which have existed for years.
- barely works
- never used the feature
- that's true of existing?
- never heard of it
- ???
- criteria please, hand tracking does work even though it might not be something you like for your own usages
- there are even actual games like Laser Dance developed specifically for it
- it's 2026 hardware?
- https://immersive-web.github.io/ feel free to ask question
- Valve did announce they are not developing VR content for it e.g. https://www.uploadvr.com/valve-isnt-currently-working-on-a-new-vr-game/
Just cause apps exist that they to use it doesn't mean anyone uses it. Google Cardboard apps are still on the android app store, do you use that?
Because they don't need to? Steam VR has way more VR apps than the other platforms
To be fair I wouldn’t buy one of those to run Linux, and it’s not a extremely hard to see why the average consumer wouldn’t want to buy this to run Linux either:

are there any linux WMs that provide a good desktop experience with VR headsets yet? I'd love to get a niri like scrolling experience with goggles - although it would make meetings weird.