this post was submitted on 16 Oct 2025
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EagleEye, an AI-powered mixed-reality (MR) system designed to be built into soldiers’ helmets.

The modular hardware is a “family of systems,” according to Anduril’s announcement, including a heads-up display, spatial audio, and radio frequency detection. It can display mission briefings and orders, overlay maps and other information during combat, and control drones and military robotics.

“We don’t want to give service members a new tool—we’re giving them a new teammate,” says Luckey. “The idea of an AI partner embedded in your display has been imagined for decades. EagleEye is the first time it’s real.”

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[–] BarrelsBallot@lemmygrad.ml 5 points 6 days ago (1 children)

I see some people worried about the implementation of this tech and it's effectiveness but what has the u.s / israel done other than prove that no amount of tech can beat out actual experience and will?

u.s americans have nothing to fight for- even if an adversary were at the doorstep of the states, if this tech were to ever see mass adoption it would just be used to supplement the long and arduous training (or experience) competent soldiers have to go through

it's the same mentality we all see in civil professions, ai and other tech are shoehorned in to replace actual experience and wisdom leaving workers bereft of most opportunities to gain expertise- all this will do is create a much weaker and incompetent imperial warmachine

[–] mistermodal@lemmy.ml 2 points 6 days ago* (last edited 6 days ago)

These things are an insane crapshoot so far, and besides, the only thing that can fix the US battlefield would be the ability to control investment and set industrial production targets, which would require a political revolution. Those "freedoms" are core tenets of economic liberalism now. Even if the US granted personnel actual telepathy through gene therapy, we aren't talking about the important parts of the battlefield. I'm pretty sure fusing their brainpower would make marines even less effective.

[–] NuraShiny@hexbear.net 39 points 1 week ago (1 children)

I support this move of giving every US Soldier a radio-device on their heads that needs constant connection to a remote server. I am sure there is no way AT ALL for a crafty enemy of imperialism to exploit this one.

I say it needs this because I highly doubt their plan is to make every soldier carry around a computation device powerful enough to real time analyze video footage. If that is the plan, I also support that, because it will be a waste of billions of dollars either way.

[–] invalidusernamelol@hexbear.net 26 points 1 week ago (1 children)

Oh no, I fell in some mud and now my helmet doesn't work

[–] Awoo@hexbear.net 31 points 1 week ago* (last edited 1 week ago) (1 children)

If it can put a little map in the corner of your vision with little red markers for gunfire sounds the warzone will feel like call of doody.

If it can visualise local sounds and then map them to locations in your 3d vision in realtime like a sort of Batman xray vision using sound cues then it'll be genuinely powerful and dangerous in close combat scenarios. A full squad of microphones receiving a sound noise from different microphone locations should be able to map that information pretty accurately. A footstep or shuffle could be visualised and located in 3d space through multiple floors or walls, a squad using this technology will be genuinely scary when this tech matures. This is not techbro nonsense there's tonnes of applications here that would improve a squad without presenting overwhelming information.

[–] gayspacemarxist@hexbear.net 16 points 1 week ago (3 children)

These things probably have terrible battery life, like 3h max. Especially if they're running all this complex analysis and spatial rendering locally. I wonder how many extra battery packs they'll have to carry around and charge all the time.

[–] RedWizard@hexbear.net 12 points 1 week ago (2 children)

They'll probably just tell them to stuff an APC battery backup power strip in their pack for longevity. I'm sure those things will behave nicely when hit with live ammunition.

[–] gayspacemarxist@hexbear.net 4 points 6 days ago

Lithium is well known to be extremely stable

[–] awrf@hexbear.net 10 points 1 week ago

They'll bring in Elon Musk next, don't worry! He'll share his extensive insider knowledge about how he personally designed the ᛋᛋyberTruKKK all by himself (what a genius!) to withstand anything you can throw at it! Did you know it can also briefly serve as a boat for a short amount of time? How wonderful! billionaire-tears

[–] Awoo@hexbear.net 6 points 1 week ago* (last edited 1 week ago) (1 children)

That's 3 hours of time I would not want to be fighting the dudes that can see me through walls

[–] gayspacemarxist@hexbear.net 4 points 6 days ago (1 children)

Knowledge is power comrade.

[–] Awoo@hexbear.net 2 points 6 days ago (1 children)

Thinking of other applications here - Imagine you raise the rifle to your eye line and it displays a curved bullet line including the bullet drop over distance within your vision. Forget the need for manual optics, you just get hyper accurate predictions of the bullet travel path instead. Better than a laser sight because it projects an expected curve instead of a straight line.

Ammo indicator, tells you what's in your magazine just like a videogame.

[–] gayspacemarxist@hexbear.net 2 points 6 days ago (1 children)

Seems like a lot of expense and excess weight to replace a laser sight, knowing how a gun works, and looking at the side of your mag. Idk what the benefit if making it like a video game is, other than making a bunch of money selling gadgets to the military.

I'm not saying these things are useless entirely, but externalizing basic skills seems like a good way to make your soldiers lazy and ineffective. Especially since computers can easily be subverted by hacking, dirty sensors, or just being out of alignment. Obviously imperial soldiers are trending towards lazy and incompetent so it makes some sense to wrap them in gear that mimics competency.

[–] Awoo@hexbear.net 1 points 6 days ago* (last edited 6 days ago) (1 children)

Idk what the benefit if making it like a video game is, other than making a bunch of money selling gadgets to the military.

It makes non-standard firing positions viable. Right now you must hold a gun in a certain way, to your should, eyesight trained down barrel in order to fire accurately. You can't hipfire that thing and have it go anywhere with any accuracy, you can't hold your gun around a corner and have it go anywhere accurately. You can't hold it cack-handed through a peep hole and have it go anywhere accurately. All of these firing positions become viable with an accuracy line instead of a laser sight.

The laser sight is only useful in close quarters. I'm not talking about that. The laser sight is detrimental to accuracy at 300m+ because it's not going to be where the bullets are going to land, unless you've zeroed it for that range which nobody is going to do because that's not the intended use of them.

Sights have to be altered before going into the field with guesswork as to what the expected engagement range will be, if they want close quarters then they're going to use sights for close quarters, if they want longer ranges then they're going to want sights for longer ranges. A hud like this completely removes that element, the gun will be accurate at close range, it will be accurate at long range, it will be MUCH more accurate at longer ranges than usual because of the guide line too. Let's not forget the entire hud could function as a toggleable zoom too. Let's face it, not all troops are sharpshooters because not all troops are very good at estimating bullet drop at range, you give them a guide line though and their accuracy will greatly improve at those ranges.

Is it externalising skills? Yeah sure. It is. But not all these troops have all these skills in the first place. The tech will significantly improve the bad soldiers more than it harms the skill of the good ones. You're giving them wallhacks and aim assist.

[–] gayspacemarxist@hexbear.net 1 points 6 days ago (1 children)

Do we actually know that any of this is working in real life?

[–] Awoo@hexbear.net 1 points 6 days ago (1 children)

Yeah you can already do some of this AR apps for existing headsets that have an AR mode.

[–] gayspacemarxist@hexbear.net 1 points 5 days ago (1 children)

I know about AR, I mean the video game aim assist stuff. It just doesn't seem practical. It seems ~the same as using a sight with a bunch of extra sensors in the middle. Seems like any calibration issues with sights would still exist plus all the work of integrating the gun (identificación, sensors for precise positioning, data transmission, another fucking battery). I don't doubt MIC wants something like this, but there are always tradeoffs and it seems like in this case you add a lot of weight and complexity and maintenance for limited benefit. Then again, maybe they have a really nice aim assist system and the only thing holding them back was that the helmet was too heavy.

[–] Awoo@hexbear.net 1 points 5 days ago (2 children)

sensors for precise positioning

No you're overthinking it. The "sensor" already exists on the headset in the form of multiple cameras, which are set apart at specific distances allowing them to use multiple images from different locations to generate a 3d image. You can see this clearly on the current version of the headset (3 cameras in middle of helmet).

The older prototypes they were working with had more:

This can actually be done with just 2 cameras: https://youtu.be/5LWVtC4ZbK4

The technique for this is very simple depth measurement. I'm sure you understand that if you have a 3d image of everything in frame what you can do with that is pretty simple and is going to be accurate. You can probably assume that these are using wide fisheye lens like this so they have an extremely clear view of everything:

[–] gayspacemarxist@hexbear.net 1 points 5 days ago* (last edited 5 days ago) (1 children)

shrug-outta-hecks over thinking is how I live my life. I'm pretty skeptical in general, but maybe I'll take some time later to see if I can convince myself that something like this can work.

[–] Awoo@hexbear.net 1 points 5 days ago

All you really need are:

  1. Real time 3d model of what is currently being seen, achieved by multiple cameras.
  2. Real time 3d model of the rifle being aimed. With the ability to recognise where that rifle's barrel is pointing. This can be achieved with a laser on the rifle, or it can be achieved with simple image recognition that currently already exists to do things like recognise a hand pointing at something accurately used for mouse pointing and clicking inside VR. All of this will work fine as long as the rifle being aimed is in frame of the camera, which it will be on such a wide fov camera.
[–] HexReplyBot@hexbear.net 1 points 5 days ago

I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy:

[–] FloridaBoi@hexbear.net 5 points 1 week ago (1 children)

Robot dogs to carry the extra batteries

[–] gayspacemarxist@hexbear.net 3 points 6 days ago (1 children)

But who will carry the dog's battery??? bottom-speak

[–] KuroXppi@hexbear.net 2 points 6 days ago
[–] CleverOleg@hexbear.net 29 points 1 week ago* (last edited 1 week ago) (1 children)

I know Lord of the Rings isn’t without its problematic elements. But still, it’s a book beloved by millions (including me) with an overall wholesome and uplifting story. The fact that Anduril and Palantir are able to use objects from the book and do the worst possible shit under their names makes me want to ✍️ them just for that alone, before we get to all their other crimes.

The Tolkien estate is loaded, I wish they would go after them. Even if Palantir and Anduril aren’t trademarked, I would think that either in US or UK courts, they could argue these companies are so evil and against everything JRR believed in, that associating them with his works is actively, financially harmful.

[–] BelieveRevolt@hexbear.net 17 points 1 week ago (1 children)

Palantir should've at the very least been called Sauron.

[–] chgxvjh@hexbear.net 11 points 1 week ago (1 children)
[–] ClathrateG@hexbear.net 18 points 1 week ago

lmao a home security system named after a guy who famously got got due to his poor home security, genius

[–] Meltyheartlove@hexbear.net 26 points 1 week ago (1 children)

The protests within nixos was over this company's involvement.

[–] invalidusernamelol@hexbear.net 13 points 1 week ago (1 children)

Deterministic, replicatable, atomic warcrimes

[–] RedWizard@hexbear.net 10 points 1 week ago (1 children)

We've had atomic warcrimes since the 40s.

[–] invalidusernamelol@hexbear.net 10 points 1 week ago

Now you can have them containerized in a declarative package manager!

[–] BelieveRevolt@hexbear.net 18 points 1 week ago

They saw the game Haze and that one episode of Black Mirror and started developing the warcrime-obscuring reality bending tech.

[–] john_brown@hexbear.net 18 points 1 week ago

frothingfash woke army putting cat ears on their helmets

[–] Crucible@hexbear.net 16 points 1 week ago

Giving all the facebook chatbots PTSD by training them on live helmet camera footage of war crimes

[–] 7bicycles@hexbear.net 16 points 1 week ago

"wot if your da was a smartphone" as it may be, I'm suggesting we lift Charlie Brooker into the pantheon of incredibly confused auteurs with prophetic vision alongside George Lucas and Hideo Kojima. My man has earned it

[–] RION@hexbear.net 13 points 1 week ago