Immovable Rod: Only one end of the rod is fixed in space, the other end swings freely.
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Humor, jokes, memes about TTRPGs
Immovable Rod: when activated, it becomes fixed in its position in space, ignoring the motion of the planet. The moment it's activated, it flies off into the sky or through the earth depending on the time of day, destroying everything in its path.
Potentially extremely useful with a lot of planning, once.
Immovable pendulum
That's awesome actually. Would be incredibly useful in a shop.
Flawed bag of holding - it's a bag of holding, but the dimensions inside are normal bag sized.
Movable rod - an immovable rod, but it can only resist up to 10lbs
Bed of comfort - it's comfortable, just not the way you were hoping.
Vorple blade - it's exactly what it is, but it's too dull to cut and sharpening it would damage the enchantment.
So for the sword... Bludgeoning damage unless it's a crit, and then the enchantment does it's thing regardless of the sharpness?
I was thinking a secret -2 to crit so it only actually crits on a nat 20
Caltrops of Seeking. Drawn to metal and increase chance to damage/hit metal boots.
They stick together though and must be manually placed one by one over an extended period of time.
Wouldn't metal boots protect your feet from the caltrops?
I gifted my party a sapient dagger. It was really good too. It was a 1d6 but let you attack again, but rolling a 5 or less on the die makes you insane because the dagger insults the user so badly for missing. If it happened 12 times, the character died. They used it from level 3 or 4 through the end of the campaign at level 18, since there was no cap on how often you could attack again.
Sword of ghostly might: One owned by a powerful warrior who came back as a vengeful spirit. Neglects to mention that the sword is also a ghost, and therefore can only deal damage to spirits.
Wand of Premature Eruption: Launches a fireball that detonates immediately
Immovable Rod:
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Not actually a magical rod.
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Actually just a bloke called Roderick, or Rodney, or something to that effect.
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Won't move out of your way.
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Not even if you ask politely.
A magic sword that can instantly kill anything it touches but it's stuck in it sheath and can't be removed.
Cloak of Levitation, but it just lets you float a foot off the ground without moving.
Hulk Strength, but dumber than Hulk. You smash anything in the area, including your supplies/allies/horse...
Cap of Invisibility, but you can't see anything either.
Collar of Commerece: +10 barter and gives canines the ability to understand commerece and run businesses, aflicts them with knowledge of economic exploitation and inequal power dynamics
"Where are my testicles, Summer?"
The All Severing blade. It cuts through anything you want it to cut. And also your own hands. Make sure to have a healer on standby and use plenty of painkillers.