I didn't make it to pax this year (usually go every 2 years), but looking at the schedule the only thing I saw that was AAA was Borderlands 4 and... yeah meh. As with all AAA games, it's in the "Created by corporate committee" phase, which the original definitely didn't feel like. They were edgy and risky with the first one - something that now no committee would ever let pass.
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Video game news oriented community. No NanoUFO is not a bot :)
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I still don't get why the second one is held in such regard over the first. I actually couldn't stand characters like Handsome Jack talking in my ear non-stop. Whereas the original dispensed the majority it's humor via text and flavor text.
The gameplay of 2 was really fun. Jack and Claptrap did talk way too much.
Because two is an improvement on one in almost every way?
There were a lot of big games that just weren't my type of games. The line for Resident Evil was 2 hours the entire show. Nintendo was showing Pokemon and Kirby and the lines were nightmares. I think that PAX Rising was the best I've seen though. All of them were interesting, and some of them I would buy right now half broken if they released them early access. Blocks for Babies, Never's End, Rollergirl, and Arcane Eats were all fun ideas. Rollergirl's world change based on your music choices felt really great.
I just miss the fun set design of the first 2 games. Its more linear paths than you would expect but they had a lot of verticality and a usually fun loop.
When i played BL3 i realized they just made big empty spaces and told you it was fun to constantly drive back and forth between the minor sidequests that felt like they tried to hard to make "quirky" that fricking city map was just so boring.
BL1 was the best aside from lack of auto pickup of gold.
I actually think that BL1 still had the absolute best special weapons. They always felt like a treat to discover and had a joy with the mechanics that you wanted to try them out even if you only got it cause a blind man was hanged.
I agree. When BL2 was soon to be out and being hyped about how many weapon varieties it had, I was excited. But then I played the game and I thought that the weapons in the first one were better--more rewarding.
It's because they were. The system they used to generate weapons in 2 allowed for tons of unique but mostly garbage guns. This also combined with different drop mechanics so a random bandit didn't have a chance to drop something amazing, you had to wade through trash to find the gimmick enemies and bosses that actually dropped good loot.
2 had better classes, but 1 was overall better.
It's been that way since ~TTW, NGL.