I just wish there was more to it. Every update adds more to do, but no reason to do it. Now we have a puddle as wide as an ocean.
Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Rules
1. Submissions have to be related to games
Video games, tabletop, or otherwise. Posts not related to games will be deleted.
This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.
2. No bigotry or harassment, be civil
No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.
We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.
3. No excessive self-promotion
Try to keep it to 10% self-promotion / 90% other stuff in your post history.
This is to prevent people from posting for the sole purpose of promoting their own website or social media account.
4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.
We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.
5. Mark Spoilers and NSFW
Make sure to mark your stuff or it may be removed.
No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.
6. No linking to piracy
Don't share it here, there are other places to find it. Discussion of piracy is fine.
We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.
Authorized Regular Threads
Related communities
PM a mod to add your own
Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
Help and suggestions
By platform
By type
- !AutomationGames@lemmy.zip
- !Incremental_Games@incremental.social
- !LifeSimulation@lemmy.world
- !CityBuilders@sh.itjust.works
- !CozyGames@Lemmy.world
- !CRPG@lemmy.world
- !OtomeGames@ani.social
- !Shmups@lemmus.org
- !VisualNovels@ani.social
By games
- !Baldurs_Gate_3@lemmy.world
- !Cities_Skylines@lemmy.world
- !CassetteBeasts@Lemmy.world
- !Fallout@lemmy.world
- !FinalFantasyXIV@lemmy.world
- !Minecraft@Lemmy.world
- !NoMansSky@lemmy.world
- !Palia@Lemmy.world
- !Pokemon@lemm.ee
- !Skyrim@lemmy.world
- !StardewValley@lemm.ee
- !Subnautica2@Lemmy.world
- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
There are two types of gamers:
Some see an open world sandbox and say "Wow, I can do anything!" and pick their own goals.
The other type says "WHAT it's pointless!" and wants some kind of arrow pointing at the next objective.
Cool false dilemma.
It's one thing to be given a sandbox, and another thing to be given a toy box. Maybe your imagination lets you take it as far as you need, but some people need more of a purpose to justify putting time into it as opposed to something more productive.
I was about to dispute this, but I think its essentially correct. I for sure fall into the second camp, and while I despise the minimap bloat of a lot of newer games, I do want something that is going to guide my actions a bit. I want to like No Man's Sky so much, but playing it feels like work. Endless tasks with no satisfaction except whatever personal pride you happen to glean from a job well done.
There's gotta be a sweet spot between "I dunno, do whatever" and "here's a map of everything interesting, do it all". I think Breath of the Wild had a okay balance, but still not great. Maybe something more like Morrowind's "here's verbal clues, now go figure it out" approach
There's two types of gamers.
People who like sandboxes with the understanding that there are some toys / structures to play with.
People who just like playing in sand and don't care if a sandbox is literally just a box of sand.
Unfortunately the “anything” is limited by what the game allows. If “anything” isn’t what you find interesting, then you’re gonna drop the game pretty quick.
Agreed. While it's still pretty cool and I definitely respect their continued updates, I really only play for a few days every update then move on to something else.
Aside from the creative aspect to it, there really isn't much keeping me engaged for long
I really don't know what to think about this game. It definitely has come a long way, but to this day, it feels... Shallow.
It's a sandbox game where building, crafting and trading are not great, not terrible. It's also an adventure game, but the story is overall very predictable and combat is again, not great, not terrible. It's a multiplayer game, except no, not really, since you don't share quest progesss and almost never meet random people (if you aren't close to the center of the galaxy).
I'm about 200h into it and still can't tell you if I like it or if it just keeps me busy. I have high hopes for Light No Fire tho.
Well, you've spent 200h on it, so clearly you must enjoy it.
Nothing bad with enjoying a shallow game.
That’s a really bold assumption lol.
I was about to say, I put 2000 hours in League of Legends and I'm not sure whether I enjoyed that either :D
I play it when I’m really depressed.
I would say that I enjoy the game and feel that the developers have invested a lot of effort into building a panacea of a game that is sort of low stress and maybe a little repetitive, but it gives me something to do, and I can set goals for myself that are… well, absolutely batshit.
My current goal(s) are to get my settlements to S tier (pretty close on this one), swap all my frigates over to supply ships (If you repeatedly assign the same ship to the same sorts of missions, it will level up just that stat, so you can have a supply ship that has a high combat stat, etc), and build resource bases so that I can automatically collect every kind of automatically collectible resource in the game. I’ve also visited about 20 universes, and think it might be fun to put a resource collection base in each universe (that I have the patience to visit) and then just go hang out at the anomaly so folks can use the teleporter to fling themselves to universes unknown.
During my first time playing it (not long ago), it was pretty obvious where new content was layered on top of old, mainly because none of it really works together all that well. It feels like there’s a lot of stuff to do, but none of it is all that cohesive
Also the building system is like pulling teeth (on console anyway). I can never get anything placed where I wanted it if my build was at all complex, particularly stairs as I can recall
First I'd heard of Light No Fire, wow yeah, that looks great. Honestly, I think their style lends itself more to fantasy than SciFi, this could be great.
Your mistake is thinking it's a sandbox game. In my opinion, it's barely even a survival game.
Sure, over the years they have added a lot of systems, but as you noticed, they're all pretty shallow, and on top of that, have basically no interaction with each other.
I go back to it like yearly, hoping it will stick and it never does. I dunno why. Too alien maybe? Too empty or soulless?
Someone about it just doesn't feel right and I can never stick it out
ITT: people vaguely complaining about NMS but not pointing to anything that's wrong with it.
Y'all know you can not like a product without something being fundamentally and at-its-core wrong with it, right? It could just be not your cup of tea?
I personally have been having a blast making my Corvette and am excited for the new expedition. The fact that I got all this stuff for no added cost makes me feel even better about the time I'll have.
Mile wide, inch deep. I've no doubt (as excited for this update as I am) that this will be the same.
Basically they just add a framework for new features and then leaves it there without building it out.
But you just don't understand. Sean Murray personally lied to me nine years ago!!! Boycotted forevar!!!
(Edit: I thought the sarcasm in this was clear enough but maybe it's tough to get through to some people.)
I got 150 hours out of this game and I think that is very much all i will ever play.
For a good while it was even quite interesting because there were still a lot of new things to discover.
But then you started to do things just to get them done not because they were particularly fun or interesting.
If they don't implement some fundamental new way to play this game or combine existing mechanics better together I don't think anything could pull me back.
And i hope procedural generation starts to die very soon. Throwing the same basic ingredience into a mixer does not give you something new but more of the same. It's boring.
Couldn’t have phrased my NMS experience better. It was interesting at first then it got boring / repetitive
I mean if it was 150 hours (or close to) before it got repetitive, that's better than 98% of games.
I absolutely love the vibe of playing the game, but yeah a lot of the systems they add feel isolated and rather pointless. There's a settlement system where you can basically be the mayor of a settlement, developing it and managing its growth - but it doesn't really lead anywhere. They have fishing, crop growth, cooking - but it doesn't really support anything in particular. There's an extensive creature taming/breeding system, but creatures don't seem to do a lot afaik.
Yeah, i feel same-ish.
I used a save game modifier to unlock the cool stuff hidden behind the grind. Since then I spent some time building a base in a nice looking planet and flying around looking for a cool world.
Thing is, you are right: it gets old fast. Planets are boring. There are some cool combinations here and there, but 90% of them are just the same old same old. Seen them once, seen them all.
From time to time i still hop in, but it doesn't grab me more than a couple of hours every six months or so.
I keep being enticed back to trying the game again with each new release but the gameplay just doesn't grab me and there's such a limited amount of story that it doesn't get its hooks in me. I guess I'm just not a crafting/survival type.
If they have an expedition then play that mode. I really do not understand why they do not keep an Expedition or two running at all times. They add exactly the amount of depth folks find missing and normally I can run one and then I still play and have fun for another 20 hours before the game gets repetitive and I quit for a bit again.
Expeditions are amazing, but I've only finished one because I'm usually out of the loop and start them way late. It would be amazing if they brought old ones back into rotation so people who are new or just missed them could earn the rewards eventually. I feel like they have enough now to make a pretty good rotation without feeling repetitive
I want to like this game so bad. On paper it is exactly the kind of game that I love, but trying to play it multi-player with my partner is just an experience in frustration. It seems so perfect for multi-player, but so much of the interface just seems setup for one player only.
The UI design has always been a weak point in the game. Through all the revisions.
It really says something that like the first mod that was ever published after release was the one that eliminates the damn hold-to-confirm mechanic that is on every. Single. Stupid. Interaction. (At least this became an official feature and you can natively disable it on most interaction prompts now.)
The fact that basically none of the inventory and crafting screens are consistent with each other is one of the main things that still bugs the hell out of me with NMS. Especially when you're using refiners and so forth, because the dumb popup they give you that only shows you like four options at a time doesn't even arrange the items within it in the same order as they are in your main inventory. They should have just stolen the paradigm from Minecraft and used it for everything.
I haven't played in a while, this is piquing my interest again! I love how vast this game is becoming, more major gaming studios need to follow their example when it comes to rehabbing a game that came out initially as the worst version of itself. Still haven't even gotten to the center of the universe, I might try again as the path is really weird.
Nooooo i cant play right now, the fomo is getting me
I hoped on lemmy to look up some news since I saw the steam artwork changed and here was this post at the top
Haven’t read the notes yet on what we get but I’m excited
Have they changed up the flight physics in that game at all since like 3-4 years ago? Combat always felt like it was on rails compared to like Elite or x4. I like that there was a lot of other stuff you can do but that really took me out of it.
Nope, still the same as it always was. Still has the "easy mode" targeting where if you reverse the ship it will keep itself pointed at the baddies for you.
It reminds me a lot of Wing Commander: Privateer from back in the day. Games where your guns only point forward just devolve into spinning fights.
Look at these comments 🤣
Oh boy do people love hating NMS. I get it. But like it or not, there is literally no game out there doing what this game does for its players at absolutely no additional cost.
For those who aren't aware: The problem with this game has always been its fans. Not the players, but the fans.
"ThIs GaMe WaS aLl HyPe¡!” Then why did you hype it?
"iT wAsN't WoRtH tHe PrE-oRdEr!” Then why did you pre-order it?
"It'S nOt EvEn A gAmE" Murray literally said it wasn't a game, in 2015.
Not to mention it was a rag tag game dev studio who through that hype had their dream come true, did they’re best to deliver it, and have continued to work on it for over a decade now. People are human; and they’ve more than shown it wasn’t ever intended as a grift.