this post was submitted on 29 Jul 2025
81 points (100.0% liked)

PC Gaming

11920 readers
361 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
all 25 comments
sorted by: hot top controversial new old
[–] Canconda@lemmy.ca 51 points 4 days ago* (last edited 4 days ago) (1 children)

Nothing against Glen, Dead Space, or any genuinely well made game... but the AAA industry needs to die.

Edit: The number of you misinterpreting this as "AAA games bad" is too damn high.

[–] Thassodar@sh.itjust.works 26 points 4 days ago (5 children)

I disagree. When AAA is approached with a solid ending, no monetization beyond a full expansion for less than retail, and good story, I can enjoy them just fine.

See: God of War, Death Stranding, Horizon (not the racing), the Jedi: Survivor series, Persona, Dead Space, Cyberpunk, etc.

AAA can be done right.

[–] Canconda@lemmy.ca 15 points 4 days ago* (last edited 4 days ago) (1 children)

Totally. As I said, I don't disparage well made games and enjoyed literally every title you listed except Persona (never played).

But like lets be real. AAA game industries have generally become bloated, increasingly prioritizing profit over product quality. Lots of exploitation of developers and gamers alike.

I'm not saying AAA can't produce good games.

[–] MudMan@fedia.io 1 points 4 days ago (1 children)

I am very confused about what you're saying there. So AAA produces great games but also is bloated, exploitative and low quality for the sake of profit.

So which is it? I mean, it can be both, but then I'm not sure where the "AAA needs to die" thing comes from. Presumably AAA should make more good games and less bad games, which seems like a completely different thing to say.

[–] woelkchen@lemmy.world 12 points 4 days ago (2 children)

Cyberpunk

Releasing a broken beta version for full retail price is not "AAA done right".

[–] Canconda@lemmy.ca 4 points 4 days ago* (last edited 4 days ago)

That's my biggest gripe. Games being released in an unfinished state. I'd rather them be honest, call it an early release and charge accordingly.

My second biggest gripe rides off the back of the first... how the people who make and play games are exploited.

  • Devs getting worked to death and thrown under the bus for executive decisions.

  • Gamers' loyalty being taken advantage of including the declining value of Pre-orders.

[–] jerkface@lemmy.ca 1 points 2 days ago* (last edited 2 days ago)

For the sake of discussion, why (from the player's perspective, or heck, from the developer's perspective) do those games need to be or benefit from being produced by a AAA publisher?

[–] cygnus@lemmy.ca 9 points 4 days ago (2 children)

Mass Effect, WoW, Skyrim, Dragon Age: Origins, Witcher 3, Baldur's Gate 3, Bioshock...

[–] mindbleach@sh.itjust.works 10 points 4 days ago

2012, 2005, 2011, 2009, 2015, 2023, 2011.

[–] Thassodar@sh.itjust.works 2 points 4 days ago (1 children)

Mostly agree, but WoW wouldn't qualify for the no monetization part.

[–] MudMan@fedia.io 2 points 4 days ago (1 children)

Neither would Mass Effect or DA:O, those had purchaseable cosmetics and preorder bonuses. So did Dead Space, incidentally. In fact there were some cross-brand cosmetics between Dead Space and Mass Effect, IIRC. Definitely Jedi Survivor. Persona games often have small cosmetic DLC, too.

Often with this stuff, "AAA" becomes "games I didn't like" more than anything else.

[–] Thassodar@sh.itjust.works 1 points 4 days ago (1 children)

Huh, I... Acquired Jedi Survivor so all connectivity shoving monetization must not have worked. I haven't played the 2nd one, but at least in the first one I didn't remember there being DLC packs and whatnot.

Also to be completely honest I haven't played Persona, so if there is DLC in it I am mistaken.

[–] MudMan@fedia.io 1 points 4 days ago

There is a deluxe edition with some cosmetics that you can buy as a bundle or as a separate pack.

It's not much, but hey, I don't mind cosmetics in general, so you tell me where you draw the line. It's mostly horse armor, but I thought that was a bad thing.

The persona games get weird, because they typically get at least one re-release and it's hard to keep track of what is availble where. I can tell you if you google "Persona 5 DLC" there are people explicitly asking how to avoid cashing in the bundled DLC items that trivialize chunks of the game by being overpowered, though.

[–] Coelacanth@feddit.nu 4 points 4 days ago (1 children)

Control and Alan Wake 2 also, Remedy flying the AAA banner while holding their artistic head high still.

I haven't played them but I from what I hear the Batman Arkham games and Insomniac Spider-Man games also count as worthwhile and well-made AAA games.

[–] Malix@sopuli.xyz 1 points 3 days ago

Just from PC-perspective:

Just too bad AW2 is locked in Epic Store, but that's not related to the quality of the game.

Arkham Knight had quite a disasterous launch with the performance issues tho, but can't recall any gameplay bugs - even though I do have my gripes with that game. The performance issues are (now) fairly non-issue as gpu/cpu/storage performance has risen noticeably since launch.

Arkham Origins I couldn't even play 15 minutes without it crashing, no idea what's happening there.

[–] JasSmith@sh.itjust.works 3 points 2 days ago

I think he has an impressive resume but The Callisto Protocol was a big flop. Right now industry investment is contracting and competition is fierce. People are mostly playing older and established games, and cheaper indies are capturing more attention than ever. He seems to have a passion for horror and it has never been a better time than right now to jump into a new indie horror title. Yes there is competition, but there is also a large audience and a willingness to try new and interesting games outside of large studios and franchises.

[–] jerkface@lemmy.ca 2 points 2 days ago