this post was submitted on 09 Jul 2025
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[–] ChickenAndRice@sh.itjust.works 433 points 1 week ago (3 children)

It's Portal 2... the Valve classic is Portal 2

[–] magic_smoke@lemmy.blahaj.zone 93 points 1 week ago* (last edited 1 week ago) (14 children)

It might feel wrong to call their last proper sit down at a couch/desk singeplayer experience a "classic", but its older than Half-Life one was when it came out.

That makes me feel old and I wasn't even around for HL1. How's your back feeling, millennials?

[–] knight_alva@lemmy.world 47 points 1 week ago

Not great. Thanks for asking.

[–] GrumpyDuckling@sh.itjust.works 30 points 1 week ago (3 children)

How's your back feeling, millennials?

Wearing good shoes and keeping my weight down and staying active so it feels fine.

[–] swordgeek@lemmy.ca 8 points 1 week ago

Gen X weighing in. That'll only last you so long, then your body starts to rebel no matter what.

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[–] samus12345@sh.itjust.works 10 points 1 week ago

I was 22 when Half-Life came out. I'm tired.

[–] Manifish_Destiny@lemmy.world 8 points 1 week ago

You didn't have to be such a jerk about the back pain tho.

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writing headlines like that should earn a nice lengthy face tazing.

[–] Scubus@sh.itjust.works 15 points 1 week ago

Here i was imagining "valve classic" was somehow a wildly popular game ive never heard of

[–] TommySoda@lemmy.world 201 points 1 week ago (7 children)

And I'd say that it is 100% deserved. Stardew Valley is a once in a lifetime kind of game and has one of the best developers you could ask for. Free new content and updates for 10 years and it's still like $20 and frequently on sale. The developer actually tweeted out once that if he ever charged for new content that he'd want everyone to publicly shame him.

“I swear on the honor of my family name, i will never charge money for a DLC or update for as long as I live. Screencap this and shame me if I ever violate this oath.”

Stardew Valley is the gaming industry at its best and one of the best indie games out there.

[–] Shiggles@sh.itjust.works 44 points 1 week ago (2 children)

My only issue has always been that I cannot throw more money at the ape. So I buy the game for gaming-adjacent friends and almost always ~~ruin their lives~~ convert them

[–] TommySoda@lemmy.world 10 points 1 week ago

That's what I do too. I've bought it for all my friends or have convinced them to get it. Feels like I'm a drug dealer trying to push it on everyone I know lol.

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[–] jqubed@lemmy.world 24 points 1 week ago (1 children)

And at those prices I’ve bought it at least twice

[–] pennomi@lemmy.world 19 points 1 week ago (1 children)

I’ve bought it at least 5 times; sent it to a lot of family members.

[–] Tarquinn2049@lemmy.world 13 points 1 week ago

Hehe yeah. To celebrate the recent patch increasing multiplayer to 8 people. We basically started like a DnD group sessions style of playthrough. We would meet weekly and play for like 8 hours at a time. Was pretty great.

[–] duchess@feddit.org 16 points 1 week ago (8 children)

Not that it should be expected to dish out free content and never charge for DLC. Not every game has the kind of profit margin Stardew Valley has.

[–] HelluvaKick@lemmy.world 20 points 1 week ago (5 children)

Idk Stardew Valley is a passion project if I've ever seen one. Sure, concernedape is making extraordinary profits, but it has to feel way better to have a decent size of the planet's population playing and connecting with the project they poured their heart and soul into.

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[–] TommySoda@lemmy.world 19 points 1 week ago (2 children)

But at the same time there are plenty of indie devs that sell games for $30 and then have a few $15 DLC on top of that after a few years. Not throwing shade at those other devs, more just saying that the dev for Stardew Valley could have sold DLC and nobody would have questioned it but chose not to. You could be like Stardew Valley and keep the game cheap, free updates, and frequent sales or you could be like Factorio and refuse to ever put your game on sale and up the price every couple of years and come out with a $20 DLC. And I'd be shocked if Stardew Valley has made less money than Factorio in the long run, especially with it being the in number one place right now.

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[–] ArchmageAzor@lemmy.world 90 points 1 week ago (1 children)

What valuing quality over profit does to a mf

[–] Jolteon@lemmy.zip 23 points 1 week ago (1 children)

To be fair, portal 2 was also built when valve valued quality over profit.

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[–] the_q@lemmy.zip 50 points 1 week ago (12 children)

Portal is such a great series. I hope we get a new one one day.

[–] samus12345@sh.itjust.works 15 points 1 week ago* (last edited 1 week ago) (1 children)

I had to settle for Lego Dimensions. Better than nothing. And GLaDOS arguing with HAL 9000 was pretty epic.

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[–] azertyfun@sh.itjust.works 13 points 1 week ago (3 children)

It's one of my favorite games of all time, but I don't think Portal 2's basic formula would be culturally relevant if it was reused today. The quippy writing is very 2010s-coded (à la Guardians of the Galaxy), the gameplay is a bit too simple to be re-used as is in 2025, and the sweet&short linear storyline of Portal 2 would ironically be lacking ambition for a successor to Portal 2.

Like all truly Great pieces of classic media, Portal 2 is a product of a skilled and truly passionate team getting together at the perfect time with the right idea, and reaching its public at a culturally relevant time.

The Portal universe still has stories to tell, and there are still test chambers to solve, so I obviously wouldn't complain if Portal 3 came out, but I understand why Valve wouldn't want to make a barely decent game in the shadow of Portal 2.

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[–] etchinghillside@reddthat.com 38 points 1 week ago (1 children)

No pressure on their next game or anything.

[–] SSUPII@sopuli.xyz 17 points 1 week ago (1 children)
[–] Kolanaki@pawb.social 20 points 1 week ago (1 children)

I've been over the hero shooter fad for almost a decade. Where are the actually new ideas for the genre?

[–] Flatfire@lemmy.ca 10 points 1 week ago (6 children)

I think Deadlock is pretty up there. That said, it's closer to Smite than it is a hero shooter. The community-driven character builds mean meta is pretty fluid and it has what I would describe as a very accessible MOBA-centered design. I don't care for MOBAs much, but to say Valve isn't innovating here would be disingenuous. I think my only problem with it is that it's lacking something that makes the gameplay loop feel satisfying, but that may just be my bias against MOBAs talking.

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[–] Klear@sh.itjust.works 23 points 1 week ago* (last edited 1 week ago) (3 children)

The fuck is with the clickbait title? For shame, OP

Edit: Thanks for changing it.

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[–] Scott_of_the_Arctic@lemmy.world 18 points 1 week ago

Well it is the best game.

[–] noxypaws@pawb.social 13 points 1 week ago (10 children)

Good.

Nothing against Portal 2, but Stardew Valley just offers so much more for so much longer

[–] sugar_in_your_tea@sh.itjust.works 21 points 1 week ago (1 children)

In game time isn't everyone's metric for a good game. Some of my favorite games only have a few hours of content, but those few hours are really good.

I've watched some let's plays of Starcraft Valley, and I'm glad I did because I probably wouldn't like it, and if I had to give it a rating, it would be pretty mediocre.

I think it being so positively rated is that there are a ton of casual gamers that this type of game really appeals to, not that it has a lot to do.

[–] ZeffSyde@lemmy.world 13 points 1 week ago (2 children)

I know it's a typo, but now I want a cozy space ranch game based in the world of StarCraft.

[–] Deceptichum@quokk.au 2 points 6 days ago
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[–] drunkpostdisaster@lemmy.world 13 points 1 week ago

I can never relax with that game. I just get it in my head that I must get my chores done right now and it always fucks my head up.

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