this post was submitted on 07 Jul 2025
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[–] Spacehooks@reddthat.com 30 points 6 days ago (2 children)

Least in games the good you do is rewarded. In real life the phrases " no good dead goes unpunished" applies more often then it should.

[–] SkyezOpen@lemmy.world 4 points 6 days ago

Fable. The only way to get the best bow in the game is to sacrifice a lot of innocent people.

[–] outhouseperilous@lemmy.dbzer0.com 2 points 6 days ago* (last edited 6 days ago) (1 children)

Nah you just gotta do it right. Offer free drugs to the unhoused, watch how they love you

[–] Spacehooks@reddthat.com 1 points 6 days ago (1 children)

See i feel like id get mugged or some gang kills me for undercutting them

[–] outhouseperilous@lemmy.dbzer0.com 5 points 6 days ago* (last edited 6 days ago) (1 children)

I wouldnt know anything about this, of course, but i think that's silly. Food is more likely to get the gangs on you.

I've never actually had a problem with non-state-supported gangs in california.

[–] Spacehooks@reddthat.com 2 points 6 days ago (1 children)

lol good point and Another example of getting punished for just feeding others.

Nobody else is gonn give you shit about offering free drugs to the homeless. You don't stop being human when you join a street gang; it's not the police.

[–] kayohtie@pawb.social 12 points 6 days ago

One of the Bioware devs posted that something like 92% of players were heavily to entirely Paragon despite them putting a lot of effort into Renegade content. People want to care about others, even virtual folks. You get invested.

[–] Kolanaki@pawb.social 21 points 6 days ago (2 children)

Because it's my first run. First run is always the PARAGON OF MORALITY™ run.

I'm only an evil dick who doesn't care about the consequences when I am fully prepared to handle the consequences. And also know where the biggest weapons are.

[–] match@pawb.social 6 points 6 days ago

Undertale leans super hard into this

[–] iAvicenna@lemmy.world 2 points 6 days ago

Yea that is it and I fucking don't really know why it is so, starting to get boring. Just played BG I again as a priest of helm running to everyone's rescue and strongly rejecting very cool evil companions. I think I will do an asshole rerun who hires every drow available. Gorion will not be proud but such is life.

[–] GoodTransKitty@lemmy.zip 8 points 6 days ago (1 children)

I think it’s funny when you do something bad to video game characters.

[–] RealFknNito@lemmy.world 8 points 6 days ago (1 children)

I think it's good to be able to empathize with fiction, to naturally resist the choice that hurts people or things, even if it's fake.

But yes yeeting a fictional child over a building can still be hilarious to watch.

[–] isar@lemmy.ml 2 points 5 days ago

Especially considering we’re entering an era where NPCs / robots are getting more and more human-like. Smh it feels more twisted to mistreat an android or AI-NPC than some vacuum or stickman NPC.

[–] Kn1ghtDigital@lemmy.zip 6 points 6 days ago (1 children)

That's it, philosophy over; turn out the lights and let's go home, everyone

[–] cdf12345@lemmy.zip 6 points 6 days ago (1 children)

Which way out of this cave, Plato?

[–] Smokeydope@lemmy.world 2 points 6 days ago* (last edited 6 days ago)

points in a direction your mind can't understand, with the finger seeming to disappear as it bisects into a higher plane

"over there to the left after the bathrooms"

[–] Rolder@reddthat.com 4 points 6 days ago (1 children)

Me playing Rogue Trader trying to be all holy and emperor loving but holy fuck a lot of those dialogue choices are mean

[–] PugJesus@lemmy.world 1 points 6 days ago (1 children)

You can't romance the Sister of Battle, 0/10, literally unplayable

[–] sheogorath@lemmy.world 3 points 6 days ago (1 children)

DAMN YOU JAMES WORKSHOP FOR PREVENTING THIS

[–] Rolder@reddthat.com 2 points 5 days ago (1 children)

Her only love is for the Emperor, it makes sense!

[–] sheogorath@lemmy.world 1 points 5 days ago

But as the Rogue Trader, you're the extension of the Emperor's will! So it'll even make more sense 🌚

[–] Beebabe@lemmy.world 2 points 5 days ago

To this day I can’t make myself do a joja run, despite my dislike of the guy who owns the store in SDV.

[–] edgemaster72@lemmy.world 3 points 6 days ago (1 children)

What if feeling bad is one of the consequences that no longer exists?

[–] Spacehooks@reddthat.com 7 points 6 days ago

Then that person lacks empathy

[–] 5in1k@lemmy.zip -2 points 6 days ago

I do all sorts of evil shit in games. If you can kill it in the game I will. Dogs, cats, Klombo, fuck em.

[–] Zwiebel@feddit.org 107 points 1 week ago (3 children)

Fun fact: 96% of the population have at least normal levels of empathy

Doesn't really mean a whole bunch if the "normal levels" of empathy are inadequate to create a humane society.

[–] WorldsDumbestMan@lemmy.today 1 points 6 days ago

In other words, have no empathy for people outside their groups, and see them as objects at best.

[–] remon@ani.social 67 points 1 week ago* (last edited 1 week ago) (3 children)

The other 4% are playing EvE Online.

[–] jonathan7luke@lemmy.zip 5 points 6 days ago (1 children)

Idk, I've played a lot of Eve Online, and I usually try to be kind to players that are new or friendly. Sims on the other hand...

[–] remon@ani.social 4 points 6 days ago (1 children)

Idk, I’ve played a lot of Eve Online, and I usually try to be kind to players that are new or friendly.

Sure, if they are in your "tribe", you need to train new talent .... everyone else is fair game, though.

[–] brygphilomena@lemmy.dbzer0.com 4 points 6 days ago (1 children)

I used to gate camp a lot. If anyone was new and wanted to join, I'd let them. If they were new and does in the gate camp I'd usually send them enough isk to replace what they lost and then some.

When I would scam/lofty people, we never killed the noobs. Do that and you won't have anyone to scam when they are rich enough for it to be worth it. And by then they have enough it's not as big of a blow to them.

[–] remon@ani.social 1 points 6 days ago* (last edited 6 days ago) (1 children)

Yeah, with low-sec camps we'd often give advice if we killed someone that turned out to be new. Though we didn't usually reimburse them.

No such leniency in null-sec or wh-space, though. You're either blue or you get killed (& podded) because it has to be assumed that every new account is an alt/scout/spy from the enemy.

Yea. The noobs usually only had a ship worth like 5m. So we'd toss em 10 or 15m

[–] aeronmelon@lemmy.world 49 points 1 week ago (3 children)

Conclusion: spreadsheets corrupt human empathy.

[–] dalekcaan@feddit.nl 6 points 6 days ago

When asked when the downfall of humanity began, alien anthropologists all come to the release of a single piece of media:

Lotus 123

[–] XM34@feddit.org 5 points 6 days ago* (last edited 6 days ago)

* Angry Guilliman noises incoming

You better watch your tone heretic!

[–] AFallingAnvil@lemmy.ca 31 points 1 week ago* (last edited 1 week ago)

*Looks at capitalism*

...Checks out.

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[–] Diplomjodler3@lemmy.world 37 points 1 week ago (1 children)

It's not like the ancient Greeks didn't have that figured out already.

[–] RizzRustbolt@lemmy.world 3 points 6 days ago

Have you seen their thoughts on chickens?

[–] sirico@feddit.uk 34 points 1 week ago (9 children)

Dev's usually can't help but incentivise good behaviour. Unless it's Fable, Overlord, KOTOR, Torment? Any others that actually let you play the bad guy?

[–] OrganicMustard@lemmy.world 35 points 1 week ago* (last edited 1 week ago) (6 children)

Most western rpgs let you be the bad guy (Fallout, Elder Scrolls, Baldur's Gate, etc.). But then most npcs will try to kill you on sight.

Also Undertale.

[–] vorpuni@jlai.lu 2 points 6 days ago

I'm still bitter Morrowind vanilla didn't let you side with Dagoth Ur if you decided to also play an evil xenophobic maniac who wants to spread a flesh-eating disease on the continent.

I'd say very few games have a lot of effort put into the evil arc.

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