this post was submitted on 26 Jan 2024
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Okay let me start with two heavy hitters right from the get go and don't forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don't get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it's okay here while Ubisoft gets the blame...like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won't get Dutch because it's a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I'm now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can't understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I'm really curios what your takes are and how highly I get downvoted into oblivion ๐Ÿ˜‚

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[โ€“] goombakid@lemmy.world 4 points 10 months ago (3 children)

Ocarina of Time. It's one of the few Zelda games that I just didn't enjoy. I've had a lot more fun playing Twilight Princess and Wind Waker more than Ocarina. I'd play Adventure of Link more than Ocarina.

Skyrim. Mostly all the RPGs like that. Never understood the hype. I did try to like it, but it wasn't fun for me at all.

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[โ€“] seliaste@lemmy.blahaj.zone 4 points 10 months ago* (last edited 10 months ago) (5 children)

Nier Automata, I thought it was a bad pretentious story with a bad gameplay
The music is good tho

[โ€“] graymess@lemmy.world 4 points 10 months ago

Oh right. I keep forgetting I started this like two months ago and never came back to it.

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[โ€“] Crystal_Shards64@lemmy.world 4 points 10 months ago

Rouge likes. I just can't get into them. The only one I was able to sink any kind of time into was Hades. I actually enjoyed it a decent amount, but I find the gameplay loop for roguelikes just wears me out pretty quickly

[โ€“] cashews_best_nut@lemmy.world 4 points 10 months ago (4 children)

I fucking HATE Souls-like games. I love fantasy and RPG games but FromSoft games are just hard for the sake of being hard.

I'm an adult with a life (kinda) - I don't have 600hrs to dedicate to defeating the fucking Taurus Demon. I even looked up HOW to kill it but apparently my controller usage wasn't good enough to move at speed even though I completed God of War 3 on the highest difficulty.

The fact I had to re-tread the same stupid fucking area before that to reach the fucking Taurus Cunt was to much.

I quit the game and vowed to never play another FromSoft game or anything that claimed to be a "Souls-like".

I stupidly listened to someone say Sekiro was a better game than Ghost of Tsushima (which I love). So I played it....

WTF?! The first group of enemies were all identical - no variations. There was also only TWO fucking moves I could perform. A wooden-looking block and a janky looking attack. An absolute fucking abortion of a game and I'm convinced the idiot who told me it was better than GoT had never played it.

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[โ€“] the16bitgamer@lemmy.world 4 points 10 months ago (3 children)

Final Fantasy 7. I've tried to play it multiple times, but the game's story never pulled me in. And with how long of a trek it is between story moments and the slog of combat encounters I usually put the game down.

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[โ€“] ctkatz@lemmy.ml 4 points 10 months ago (1 children)

I realize this is an overgeneralization I'm making.

every game made since the ps2 was officially retired. I don't hate them because they're hard and I'm just not getting the handle of gameplay. I hate them for specific reasons:

  1. the reliance on online modes. games used to be a singular affair between the player and the game. since 2008 online modes have become increasingly necessary to a requirement. with online modes comes a need for a server dedicated to that game. so what happens when the company shuts that server down? you're sol. and piggybacking on that
  2. games are released buggy out of the box. before a game wasn't published until it was done. now it's released on a target date and patches get released along the way. so if you happen to be in a position where you have the physical media but no internet you could have a broken game and not be able to do anything about it. I just think about that situation with the tony hawk game where the manus didn't ship the game on the disc and players had to download the entire game as an "update". and what's going to happen when that server shuts down?
  3. games are moving to downloads instead of on physical media. I'm a full believer in you buy a game you own it. some game publisher just said recently that players shouldn't own their games anymore. gaming is going to move to a streaming model where you own a service (console/platform) and games will move on and off it when a licensing deal expires. sorry I don't want any part of that.
  4. games made that don't require you to be online to have any kind of gameplay are becoming rare. I'm the game player that plays the game just to play the game and doesn't want to play against another human player online. my competitive juices don't flow that way. I'm perfectly fine playing against the game's ai.

tldr the internet killed gaming for me.

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[โ€“] businessfish@lemmy.blahaj.zone 4 points 10 months ago

anything with turn-based combat as a core mechanic is an instant skip, nothing else about the game matters

[โ€“] EnderMB@lemmy.world 4 points 10 months ago (2 children)

Any of the Paper Mario or Super Mario RPG games. Maybe I'm not the target audience, but I've often felt that without the Mario name they would be considered mediocre.

Alongside this, basically every 3D Sonic game. I feel that Sonic has become a thing for furries, and that the 3D games just don't really seem to get what a Sonic game should be. Frontiers was somewhat decent in the open world aspect, but its constant reliance on the homing dash just highlights how buggy those games are.

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[โ€“] Jeanschyso@lemmy.world 3 points 10 months ago (2 children)

Undertale and For Honor

Undertale is a decent enough game, I guess, but whenever I think about it, I think about all the crazies that call themselves fans of it. It's exhausting just thinking about it.

For Honor got me interested, but it made a few very bad choices. Magnet hands and slow attacks meant that you could react to attacks, and never had to worry about whiffing. It's so dull to have basically no concept of interesting movement play in a game about fighting.

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Team Fortress 2. Too different in contrast with TFC, which I feel like I played for ten years straight.

[โ€“] ICastFist@programming.dev 3 points 9 months ago (1 children)

Dota and League of Legends. The moba format simply doesn't click with me. Them being hyper competitive doesn't help, and I'm someone who played plenty of UT2004 during my late teens

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[โ€“] jesta@lemmy.world 3 points 10 months ago
  • GTA 3 ->
  • Fallout 3 ->
  • Skyrim
  • Souls series and most games like it
  • Halo
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