La-Mulana
Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
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Submissions have to be related to games
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No bigotry or harassment, be civil
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No excessive self-promotion
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Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
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Mark Spoilers and NSFW
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No linking to piracy
More information about the community rules can be found here and here.
So many times in GTA V I had no idea how to trigger the next mission. I would probably go back to it and play through if it had some sort of indicator for how to trigger the next campaign mission.
I am playing Dark Light at the moment and I don't know where to fuck should I go?
Been playing Diablo 2 Resurrected again, so.. Diablo 2. Especially on higher difficulties some of those areas (Durance of Hate, f.ex) are extremely maze-like and the only reliable way to navigate it is to just follow the left wall no matter what.
Otherwise, I played a demo for a game years ago that I can't remember the name of anymore that was built around non-Euclidian geometry, so walking through a door in one direction would take you to one place, but walking back in the other would take you somewhere else instead of back to where you came from and such.
Oh man. For me, Tetris. Every time.
I get past the first dungeon no problems, and find the heart container, but as soon as I meet that old guy with his kite in the tree I'm lost. I think I need to craft a slingshot or something but I've no idea where to get the rubber for an elastic band.