For camping, in cold weather switching from being active to resting can be miserably cold. To combat this you can fill a heat tolerant water bottle with some boiled water, wrap it in a shirt or sweater to prevent burning, and put it into your sleeping bag to warm it up quickly. You can also sort of do the reverse for when you wake up. You can put your clothes for the next day in a small bag and sleep with them in your sleeping bag. That way they won't be frigid when you're trying to dress.
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Better yet understand that none of your gear makes heat, you do. Think of your sleeping bag and clothes as batteries that need to be recharged periodically and your body is a generator. When you shiver that is your body trying to burn calories to produce heat. You can stay much warmer by keeping busy and moving around than you will by standing around a fire. When you wake up cold in the middle of the night, move your legs like you're riding a bicycle while laying on your side. It won't take long to warm up. Also keep an isolating layer between you and the ground like a foam sleeping pad. It also works for when standing on frozen ground.
I used to drag my clothes into bed with me in winter when I was a kid. No central heating, no double glazing, no insulation, no carpets. Might as well have been living in a tent.
To combat this you can fill a heat tolerant water bottle with some boiled water, wrap it in a shirt or sweater to prevent burning, and put it into your sleeping bag to warm it up quickly.
The first time I did this I ended up so hot that I had to take it out. Its a wonderful trick and I have woken up spooning the cool water bottle in the morning
Servers: it doesn't have to be built for the purpose. In a pinch, any PC will do.
Chess: Fried liver attack doesn't work above 700 ELO and is easily countered with a possibility for a smothered mate.
Guitar: Playing 5 minutes every day is better than playing an hour once a week.
These are great and the guitar one is relevant to me right now. Thanks for answering!
Woodworking
Measure twice cut once is rookie numbers. Measure 10 times, cut a test piece 5 times, measure twice after each, then do your real cut.
This is a bit of an exaggeration, but you get the idea.
Also, measure after each operation to check your work as you go so you can spot mistakes as early as possible. This includes checking for square, doing test fits, and all manner of sanity checks to ensure that your operations are achieving the desired results before you repeat them on other pieces or move on to do more work on those same pieces that may already be ruined or need fixing.
For glue up, always always always dry fit first. Then plan ahead. Put all your clamps on and have them adjusted before you add glue. Once the glue is on the time is short and you need to have everything ready and waiting.
If you use a table saw, take it seriously. Always use your riving knife when possible, be mindful of the control you have over the pieces, use push sticks and sleds and jigs to improve stability and safety, always wear ppe. Check that your blade is aligned to your miter slots and your fence. Having a slight relief angle on your fence can be good, but never have it canted towards the blade. That can be dangerous. Also make a crosscut sled, they’re amazing.
Beware of dust. It causes cancer and it lingers in the air. Wear a respirator and use ventilation when possible.
Make or buy a workbench with a vise and some hold down capabilities. Being able to hold your work easily is a huge benefit.
If you are looking to improve your accuracy and precision, buy a nice hand plane and learn how set it up, sharpen it, and how to use it. They are absolute game changers. Also make or buy a shooting board for it. Also, buy a machinist’s square, a set of feeler gauges, and a nice 36in aluminum straight edge and learn to use them.
Etc
Obviously that’s a lot, and a lot of it it depends on what you’re actually trying to do, but those are all things that have helped me a lot in my journey towards making furniture, picture frames, cutting boards, etc
Another woodworker:
Huge +1 for a bench plane and a shooting board. Even in a mainly power tool shop, you can make things much more precisely square or mitered if you shoot them.
For marking cuts, use a knife not a pencil. When you use a pencil to mark your cuts, you limit yourself to guiding your tools with only your vision, not unlike a Tesla. When you score the line with a knife, you create a reference surface (one of the two sides of the cut, hopefully the one against your square) that has no thickness, and you can feel when a knife or chisel clicks against that surface. For saw cuts, you can use a chisel to pare away a little bit from the waste side to form a knife wall, which forms a little ramp that will guide a saw against your reference surface.
Wax literally everything. Wax your work surfaces, tablesaw top, jointer beds, planer bed, fences, plane soles, bikini lines, saw plates, screw threads...wax literally everything.
Learn how to do most common operations by hand. Square some rough lumber by hand with a bench plane. Chop a mortise with a chisel. Cut a tenon with a backsaw. Make dovetails by hand. Even if you're a power tool woodworker and you've got a jointer and a thickness planer and a table saw and a rapidly growing number of routers, knowing how to do things by hand will help you understand just what it is you're doing.
Do not suffer a dull tool to live. If your tool is getting dull, sharpen it. Sharpening is kinda personal, I think if cilantro tastes like soap to you you'll prefer oilstones, if you have that tendon in your wrist you'll like waterstones, if you can roll your tongue you'll prefer diamond plates and if you have more money than god you'll buy a Tormach. They'll all sharpen a blade. Find the system you like and use it. If your tool is dull, sharpen it. Put it away sharp, don't put it away dull.
Use your ears. You can tell a lot about what's going on with a tool by listening to it.
Ancient coins (2000-1700 years old) are surprisingly common and can be had very cheaply unless you want a specifically rare or perfect one.
I went through most of my life believing that anything older than say 200 years was automatically a museum piece or equivalent. But most museums of ancient history who display ancient coins have multitudes of the displayed coins sitting in storage. The Romans alone minted BILLIONS of coins over the span of the Republic and the Empire (that's over 1000 years of history!) and if even 1% of them survive today, that's still many, many dozens of millions.
Also America's definition of old and Europe definition of old are very different. My family in England live in a house that's older than America and not by a little.
Being a DM is not about telling YOUR story, it's about coming together with your players to create a story. So even if you are going off a pre-written campaign or story you created, you are incharge of the story. Let the rule of fun reign. If a battle is taking forever you can cut down the number of enemies or the enemy's abilities. Your in charge and if done right your players don't even know.
Thanks to the internet you also don't even need much. Get your hands on a core book and a dice set used by all is all that you need to play. Sure maps and miniatures are fun but some systems don't need them, some players are perfectly fine with the theatre of the mind play, or some small toys on a self drawn grid on sheet paper can work.
Sure maps and miniatures are fun but some systems don't need them, some players are perfectly fine with the theatre of the mind play, or some small toys on a self drawn grid on sheet paper can work.
Some big streamers have done massive damage to she hobby by bringing the image that map and miniatures are necessary, and not at best a nice to have, at worst a distraction.
Sure I use sometimes a sketch on paper, but very rarely miniatures, and never accurate ones. Role-playing game isn't about miniatures
Boardgames
Its easier to make gamers into friends than it is to make friends into gamers
Get a heart rate sensor (wrist or chest) and train by heart rate. Most of your cardio should be heart rate zone 2 on the 5 zone scale. This builds your aerobic capacity with minimal damage and can be done almost indefinitely. Harder efforts do more damage and add recovery time so should be limited to about two a week.
If you’re going slow you’re doing it right, it will suck less, and you’re more likely to continue. Your slow speed will get faster over time.
The best way to write a good story, for me, is to write a story I want to read. That seems obvious but bear with me. If I plan out all the details, it's like someone spoiled the book for me, I just can't get into it. I have to create characters I'm interested, plunk them in a situation, and just start seeing what happens. I dont fret the little details unless they start getting me into a place I'm not enjoying. Later on I go back to the early parts and tie them together with whatever happened. Done this way, writing a story feels like reading a story, one that is specifically tailored to your own interests (and that none of your friends have read, so they can't talk to you about it)
Just buy a good 3d printer for your first. Sure, it’ll cost money, but the heartache of constant troubleshooting and tweaking can just suck the fun out of the hobby if you just need this print to succeed.
Prusa Mini+ (I think) Bambu A1 Mini (this would be my #1 starter printer before the security updates they done)
Trumpet playing: The room you're playing in really affects the sound you hear. So does your position in that room. If you are having weird issues with pieces you know you can play, try playing in the corner of the rooms, so your playing into the largest physical space possible.
Observing groups is a very useful skill, in minutes you can tell who's where in the hierarchy, what the cliques are, how well they coordinate, how information flows, and where influence springs from.
This let's you not only insert yourself at the right moment, peg, and place for maximum efficacy, but also informs you of barriers, challenges to overcome, and next steps for the group to act better together.
Hobby/skill/interest in Group dynamics, useful for coaching, creating community, project organisation, and group coaching.
Foraging! Don't eat things unless you are 100% sure.
If it has gills, flaky skin, and bleeds blue, then put down the knife and walk away - you've just killed a member of the scottish nobility
There's two types of costume contests, cosplay contests that break things down by experience, and random Halloween contests that are basically reenactments of popularity contests in high school.
The former you're gonna enter as a journeyman unless you built something so outrageous they gotta up the difficulty level. Make sure you have a TON of documentation and pics and explanations on how you did things. The judges are gonna wanna know how hard you worked on things and the amount of detail you put into it. If you spent 8 hours on the gold colored filigree on your bracers you damn well better mention it Typically unless you're doing best performance, you get three poses and you're off the stage. By the time you hit the stage the judges typically made their decisions so play to the crowd and do what looks good on film. If you are going for best performance, don't feel pressured to use your full five minutes, or however long they give. Waaay to many people overstay their welcome, you wanna leave the people wanting more, not less. Hit your points, your high note, and if you're still only halfway through your time, whatever. You're not disqualified if you don't use your time completely, and people will greatly appreciate someone moving the schedule faster than usual.
For the latter Halloween costume contests, effort means NOTHING. You could've thrown the damn thing together in five minutes and win, and if you spend 16 hours on it it will not improve your chances. The venue is looking for costumes that look great on the social media, is a character they love, makes them laugh, blows their mind, causes the venue to cheer, and (this is the most important bit) appears in front of whoever the hell is judging the competition. It's 1 to 3 people who pick on the previously mentioned criteria. Each judge is gonna be a little different. Some judges listen to the crowd, some judges love horror films so every slasher villain goes on stage, some judges do NOT know what the hell a star wars is. The one thing that all judges have in common though, is that they exist in a 3 dimensional space and only have eyes in front of their head. If you're a wall flower that doesn't interact with people, you will not win the contest unless the judge is also sharing your wall. Build a dance circle, tip the bartender to figure out who's judging tonight (they may or may not know) but if you wanna win, physics dictates that you appear in front of a judge as they wander the venue. That is more important than your costume.
Protection goggles when removing supports from your resin 3D prints. ALWAYS
Don't use thick lube for unresponsive yoyos and vice versa. Thick lube will make an unresponsive yoyo more responsive which you don't want.
And don't stress about playing a soulslike a certain way and don't listen to gatekeeping haters. Play whatever way you want - it's a game after all and you bought it for your pleasure
If you ever start playing Warhammer 40k the miniature game and plan on building your own miniatures use magnets on the weapons. A lot of models come with 2 or 3 different weapons that are good for different situations IE better anti tank, fly, infantry ect. Instead of buying the same model 3 times building and painting it you can buy one, attach small magnets to the weapons and the part of the body they attach to, then you can switch them out on the fly. I didn't do that when I started and it gave me a lot of issues with some of the armies I played against.
One of the biggest things that most amateur filmmakers or video makers make is not getting sufficient tone.
Before shooting, record a fairly long stretch of just the ambient sound in the area where you're filming so that when you are editing, it can be laid under the audio tracks and help to smooth out the jumps in audio from different clips.
If you have to use more than 3 adapters, stop and reevaluate what you're doing.
I learned the hard way when jogging and meeting some friends at the bar that even if it’s plus 20 you should bring a sweater with you, because once you’re done jogging and it gets dark you will be cold from the sweat. I did this one time and everyone else in the bar was just fine with their T shirts and I was SHIVERING with my wife beater on. Kind of embarrassing.
Hiking/backpacking (not exactly niche?)
- Don't buy a ton of stuff for day hikes. You need less than you think. If you carry enough for an overnight there is a good chance you'll be so slowed down that you'll end up staying overnight.
- Carry the ten essentials. GPS' run out of battery and you can end up in areas without satellite reception. Always have a compass and paper map and visualize your route before going if you are backpacking in deep. Be aware where roads and bailouts are relative to your route.
- Occasionally look behind you to get an idea of what the route back will look like if you'll be returning the same way.
- If it doesn't look like a trail, stop, you need to backtrack to the last sure spot. Don't plow ahead blindly thinking it will resolve itself.
- Winter hiking means less daylight and more stuff (slower). Plan accordingly.
- "Mountains generate their own weather". Bring some light raingear and insulation even if it is warm at the trailhead. I've started in 80+ temps and gotten snow near summits.
- Carry hiking poles. They are invaluable for things like stream crossings. They saved me from breaking a leg stepping down boulders once.
- If the trail is blazed and you can't see them look up and behind you for them, sometimes they are painted high up for snowpack.
- Carry traction (ice creepers) if going up into the mountains in spring/fall. Early/late snow and ice is common. In winter bring crampons.
- Always check the weather, especially for mountain hikes. Be ready to turn back or change your plans if the weather looks sketchy. Don't get "summit fever" just because you made a special trip.
- If you are shopping for gear spend the most on boots. They will be the major deciding factor in how comfortable your hiking is. Make sure to break them in before a trip. I've been on a multiday mountain trip where a guy had brand new boots and his feet were bleeding by day 3.
- If winter hiking and there is a snow pack wear gaiters (or built in ones). Snow in boots = cold/wet feet = frostbite. I've seen too many people have to turn around because their boots were getting packed with snow and they were suffering.
EDIT: I added a few things.. can anyone tell I have ADHD yet?
When keeping a plant alive, you need to look up how it likes to be in the wild, and try to EMULATE that best you can. Monstera deliciosa has root rot? Well in the wild their roots are very compacted, maybe that gallon sized pot needs to be downsized. They also grow on trees, give it some support, etc
Cast iron cookware: when seasoning the item you need to apply the thinnest layer of oil possible. It should look almost like you’re trying to wipe the oil away or clean it.
PC building: your local electronics recycler is an amazing place to get simple fundamental equipment. You won’t find a 5090 in the bin, but you’ll find cheap ram, any cable you need is 1$, hell, my NAS is a 22tb (after redundancy) raid array where I paid 7$ for each 2tb drive. Sure, it’s slower and clicks like hell sometimes, but it’s in a closet, and I can lose a few drives before I lose my data.
Car/motorcycle repairs: your local chain auto shop probably loans/rents specialty tools. (This is pretty well known but still) need a tool to compress your brake cylinders when changing pads? It’ll cost 10$ rather than like 80$.
Gardening: mulch. In my area the sun is an absolute killer in the day while I’m working, so laying mulch over the soil keeps it from drying as fast
Cooking: following recipes isn’t that hard for most things, the way you know that you’ve really leveled up is when you start to realize how certain flavors and textures interact, and come up with something new or, more often, start modifying and improving recipes
Terrariums: the most crucial aspect is the amount of water. It will easily make or break (or kill) your plants and design. A good drainage layer, followed by chunkyish soil, and a layer of peat moss is the way to go most times. Also, BUGS. springtails and isopods are a learning curve but are an insanely helpful group of fellas.
In Magic the Gathering it's usually correct to wait to play instant spells until your opponent's turn, either on their upkeep or end step in most cases. Waiting as long as you can gives you more information to make the best play.
VX hobbyists- I've noticed a lot of people start off by configuring their encabulators with the original series of kleinhoffer cam ratios, trying to get maximum deltas with the least vacuum pressure possible. It's really better to start with dylomatic induction coefficients even if it initially seems more complicated, you'll have an easier time later with the more commonly available j-discs.
Buying a cheap 2nd hand E-bike (right now) means the same as buying any other broken bike: You need to know how to switch a chain and adjust brakes. The electronics themselves however are surprisingly resilient.
Hobby: Chess
Tips: Ill state a few mistakes here that I see beginners do a lot (mistakes that I also made as a beginner and had to learn to not do and why not to do them).
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Don’t give check just because you can give check. Beginners love to just check you with zero follow up. Its like it creates a sense of purpose for their moves but without a proper follow up it is a waste of a move.
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Consider the fact that I can make moves and formulate my own plans. Half the game is what you play and the other half is what your opponent plays. If you only consider your moves/plans, I, and any chess player beyond a beginner, will easily beat you.
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Every move has a purpose. If you make a move and I ask you why you made that move and you cannot provide a reasonable reason, then you either wasted a move or got lucky and just happened to guess a good move.
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Dont try to learn opening theory as a beginner. You should learn the three main opening principiles (develop you pieces, get your king to safety, and control the center of the board) and some very common lines to play but after that you should move on to the middle game and end game. Revisit opening theory once you understand the game at a deeper level. It will make it easier for you.
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You paid money and spent time travelling to tournament. You have over an hour on the clock and you oppenent just made a move. Stop and think for a moment. Dont rush your moves and try to play instantly all the time. You waste time, money, and the day since you played like shit (whats the point?).
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(Last) Do NOT have an ego or underestimate your opponent. Especially of they are a little kid. There are two types of kid chess players: the ones who learned how to play 5 minutes ago and the ones that humble you. Very little in between there. There are two types of (non-kid) chess players: those who think a 10yr old kid by default sucks at chess, and those who have played enough kids to realize what the fuck is up. It is funny to watch the former turn into the ladder. Those kids at tournaments are such wild cards
Why wouldn't you buy a sub from a speaker company? Here's one for audiophiles: if you want real good sound look at studio equipment rather than expensive hifi stuff. A high end studio interface plus a pair of full range studio monitors will sound more accurate than any hifi setup.
And another one: listening experience is 95% acoustics. Don't bother with speakers above say 2k if you're not willing to invest money and space into proper acoustic treatment.
If you have to count beats in your head, you're already failing as a DJ. Knowing when to drop the next tune should come naturally.
Read some music theory if you have to, and definitely spend time listening more closely to your tunes. Try to think about how your music is structured as you're listening to it. Identify the intro, chorus, verses, bridge(s), etc.
With enough critical listening (and practice on the decks), you'll no longer have to count beats to know where you are in the song and when to start the mix. It'll eventually become second nature for you.
For Rpg : let the player take the initiative and bring their plot to the table. If they preptge game for you, it's les work as aGM (also no doodle scheduling, use fix dates)
For paragliding : if there is nobody on a flight site do not take off. Most likely you misunderstood something, and the site isn't flyable. Sure if you re very experienced, do hike and fly or do fly on a week day on a small site, it may not apply, but you're able to analyse by yourself
Closest I got to a hobby is reading a shit ton of books. Highly recommend listening to an audiobook while you read a physical copy, cannot stress enough how much this helps me focus.
Language learning: I tricked myself into building a daily flashcard study habit by using gambling as an incentive. I bought a box of Magic the Gathering packs and allowed myself to open one a day only after I had finished my daily flashcard study. According to Atomic Habits it takes roughly 50 days for a habit to be set in stone as part of your daily routine. A full box of Magic packs took me to day 36. Feels like a bit of an unethical life pro-tip, but once you're over that hump of forming the daily habit it becomes a lot easier, so find a way to hack your brain and make it feel rewarding until it becomes automatic.
For indoor rock climbing (probably outdoor as well): you need, at least, two pairs of climbing shoes. One pair will be out for a re-sole and you can use the other. Though, don't buy your own shoes until you are sure you're going to stick with it for a while. No point ending up with used shoes you'll never use again, because you finally decided the sport isn't for you.
Hobbyist race car builder/mechanic, sometimes you need cheap tools to break, bend, grind or cut to do one job.
I have a spanner that has been lovingly butchered to remove one sensor on a steering rack on one model of car. Its a common failure point and replacing it either means custom specialty tool or complete steering rack removal and wheel allignment.
If you're interested in getting into bicycling check if there's a local co-op. A good one will sell you a cheap bike and even let you pay a decent chunk of it in labor of fixing bikes (and learning to fix yours). Not only is this two hobbies for the price of a few drinks, it's also a good way to make friends, build skills, learn good trails, and feel connected to your local community. You also can get cheap used parts. The bikes won't be high end expensive ones, and you may decide some parts are worth paying manufacturer prices for (several used trigger shifters led to me buying new), but when all is said and done they're usually pretty decent bikes. And you can find weird shit you may not have known was a thing.
If you burry a fresh carcass, you need to put big stones on the grave or something will dig it up.
It's funnier without context.
If you are dungeon mastering I would recommend avoiding the Quantum Ogre as much as possible. The idea here is to use the same encounter depending on whatever decision the party chooses. This is tempting because this reduces prep work and can reuse information. However, if the decision doesn't have any consequence why make the players make this decision? TTRPG are about collaborative story telling so decisions so matter and if they don't why am I even playing. If you want to reduce your prep maybe have the same monsters but at least change the terrain or starting criteria.
If there is decision lead clues about what might be different between the options if it is important decision. These clues might not be obvious but that is what skills checks are for. Make decisions worthwhile so players feel engaged
As someone who enjoys growing and studying about many many different kinds of carnivorous plants, don't worry too much about feeding them, instead make sure you get them enough lighting and good water supply through good quality substrate (not something that's been decomposing for 3+ years and turning into mulch) with adequate aeration. The need for metabolic energy always comes first before nutrition (which is what these plants get from eating meat), same concept to how not having access to oxygen to breath is a lot more dangerous to a human or animal than being malnourished.
Happy growing! :D
Don't use Sharpies on cheap acrylic paints. They will dry out immediately and be ruined.
My niche hobby was late night coming home drunk pizza baking.
While resting the dough is a normal part of the process, falling asleep is not good.