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The original was posted on /r/games by /u/ConceptsShining on 2025-01-18 16:33:43+00:00.
Inspired by basically the reverse question yesterday. What games do you think had an amazing and highly enticing opening, but became disappointing or uninteresting later on? Games that hit the ground running but struggled greatly to maintain the momentum the full ride.
This is how I felt about Mafia III. At first, I was really interested in the narrative, since they were taking a very different approach (in terms of MC, subject matter and setting) than the first two games, which I thought they did well with. But once the world opened up, the gameplay - with many mandatory tasks rather than just a linear string of narrative missions - made the game a repetitive drag that I couldn't bother finishing. I was always ambivalent to Mafia 1/2 gameplay since I played them many years after playing other open-world games (GTA, Saint's Row etc.), so they had little to show me I hadn't seen before; but the repetition in Mafia III was my breaking point.