Idk, I like it. Obviously it's not perfect. I'm level 32 and plan to keep playing.
My perception might be skewed though. My previous steam purchase was KSP2 and, comparatively, Starfield is much more polished and has way more content.
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Idk, I like it. Obviously it's not perfect. I'm level 32 and plan to keep playing.
My perception might be skewed though. My previous steam purchase was KSP2 and, comparatively, Starfield is much more polished and has way more content.
I personally really enjoyed the trip. Far from perfect, and more a 2010 game in its core, but quite entertaining. However, I would have been disappointed if I had to pay 80€ for it (especially because this game lacks polish). I had no hesitation thanks to the gamepass, and I have no regret playing 100h to it :).
I think the backlash is a bit excessive. It feels like people expected this game to be exceptional, having huge expectations that were never met. It’s Bethesda, how can we expect a master piece from them on day one? Besides, it’s not like a success like Skyrim can be reproduced that easily. It’s not bad to have expectations, but if the game is different than what you had in mind, it’s not the game’s fault imo (and it happens too frequently those years, as if all major releases are bad games that should never be played).
These are just a few random quotes I found with a minute of Googling but there are many more out there. I think people were expecting exceptional and had huge expectations because Bethesda and Microsoft were very much pushing the hype train a lot. They set up the game as one thing and what was delivered was a pale shadow of it. I agree you can't expect for the success of Skyrim, but it was 100% presented to the world like it would be. There are many parts of the game that fall short of what Skyrim did 13 years ago and what other Bethesda RPGs were doing decades ago in terms of quest design and dialogue.
"We've always wanted to play the game we're making and no-one else has quite pulled it off in what we're doing. And we feel that once we started putting some pieces in place and playing parts of it, there's something really... I don't want to say too much but... pretty incredible there."
“It's very big, yeah. People are still playing Skyrim and we have learned from that. We spent more time building [Starfield] to be played for a long time, if you so chose that you just wanted to keep playing it. It's got some more hooks in it for that, that we added later to a game like Skyrim… while still making sure that somebody who just wants to play it, and go through the main quests and “win”, or feel they've accomplished something large is doable.”
"And it has large scale goals and storytelling, but that minute-to-minute feels rewarding for you. And if you just want to pass the time and go watch the sunset and pick flowers it's rewarding in that way too. The quiet moments feel really really good."