Does anyone know if windows or macos supports vector rendering? I think this is a pretty big deal for scaling infinitely.
this post was submitted on 14 Sep 2024
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We've been using vector rendering for decades, this isn't new at all. This just makes it better because supposedly now it can be offloaded to the GPU.
From the OS's perspective it doesn't care: it hands a rectangle to the application to render into along with some metadata like what scaling to render as. Then the application does what it needs to do to get the pixels in there.
This would be handled entirely in Qt, in this case, but any competing toolkit can also implement something similar and all.