this post was submitted on 19 Aug 2024
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I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[–] RightHandOfIkaros@lemmy.world 6 points 3 months ago (3 children)

Metroid, which spawned more than half of all indie games.

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[–] somnuz@lemm.ee 5 points 3 months ago

This is a fantastic timeline if you want to go into details.

[–] DerArzt@lemmy.world 5 points 3 months ago (1 children)
[–] Senshi@lemmy.world 5 points 3 months ago

*rogue Roguelike

Though rougelike certainly sounds like an interesting genre too 😉

[–] Lemminary@lemmy.world 5 points 3 months ago

The Sims for the scrub-the-toilet mechanic.

[–] OttoVonNoob@lemmy.ca 5 points 3 months ago

I'm surprised I haven't seen anyone say Pokemon. From a. monster collecting/battle game nothing has really came close.

[–] resetbypeer@lemmy.world 5 points 3 months ago

Dune 2 for it popularized RTS genre. C&c to bring it to the masses

[–] RoccosBasilisk@lemmy.world 5 points 3 months ago (1 children)

Battlefield 1942 introduced rideable vehicles to the maps.

Halo introduced regenerating health.

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[–] BigLgame@lemy.lol 5 points 3 months ago (6 children)

People always forget that resident evil 4(? There is a million of them) made third person shooters mainstream.

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[–] over_clox@lemmy.world 4 points 3 months ago* (last edited 3 months ago)

How about the flowing hair on Lara Croft in Tomb Raider 2 and later?

From my understanding, they wanted to have that working for TR1 but missed the deadline, so Lara got a static hair bun in TR1.

[–] ColdWater@lemmy.ca 4 points 3 months ago* (last edited 3 months ago) (4 children)

Oblivion popularized fucking DLC, holy fucking shit I hate DLC so fucking much I pirated any games that has DLC, I don't mind expansion but DLC can crash and burn in a pile of dogshit

[–] ILikeBoobies@lemmy.ca 6 points 3 months ago* (last edited 3 months ago)

Assuming you mean micro transactions rather than dlc like we saw in Halo 2

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