Love Minetest. Unfortunately, though, like with many other FOSS projects, it’s hard to find anyone else using it…
Anyone got a server for us lemmings?
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Love Minetest. Unfortunately, though, like with many other FOSS projects, it’s hard to find anyone else using it…
Anyone got a server for us lemmings?
There are plenty of servers. Also, you can get others on it. If someone is into Minecraft modding Minetest is dream.
Pretty good improvements for a pretty good game.
this will probably get downvoted to hell but im just gonna say it: minetest is just not as good as minecraft (and tbh i don't think it ever will be)
now to be clear im not happy what microsoft is doing lately with minecraft but i really like the older versions of the game (1.7 era) and those are way better than what minetest offers - also minecraft has a larger player base so there are tons of free/open source mods
Well, Minetest also can hardly be compared to Minecraft as Minetest is only an engine or platform for voxel based games like Minecraft. What you rather have to critique is something like Mineclonia that is apparently a more active fork of the MineClone2/VoxeLibre project that try to perfectly replicate Minecraft (without using Minecraft assets that is) on Minetest. Allegedly it's pretty good now but I haven't tried so myself. As already mentioned, the community for Minetest as a whole is pretty small and that additionally split among so many different games building on that. But it's good that viable alternatives exist in case Microsoft ever considers shutting down the Java edition.
Edit: Typo
But it’s good that viable alternatives exist in case Microsoft ever considers shutting down the Java edition.
I had never even considered that as a possibility but now it seems all too possible and I'm gonna have to sit with that for a while...
They will. The whole enda id / stream account nonsense is already the first step in that direction.
Minecraft will only produce income if modding is done via some AppStore. Since this isn't exactly what we want they have either kill java or disable modding and add their AppStore there.
Only thing missing imo is a native mob API, the lua implementations are always laggy and buggy. But the Valleys mapgen is beautiful.
They are different beasts
I'm still stuck mostly on 1.7.10 and 1.12.2 modpacks, I don't play as much these days though.
Love me playing some Minetest with the Asuna game. It's the perfect expansion of the basic game formula and a beautiful world to put other mods on top of.
It has some minor quarks but for the most part I agree.
I also like Ethernal combined with other mods
Awaited menu redesign and Minetest will be perfect.
You might be waiting for a few decades. I don't think UI design is what foss is known for (outside of gnome)
What would be cool is of they could make Minetest support third party launchers.
outside of gnome
For being bad I hope, lol.
If there is one think gnome has going for it is careful UI design. They spend years perfecting something.
They spend years perfecting something.
Perfecting removing basic features like minimize button and forbidding proper theming?
You might be waiting for a few decades.
UI redesign should be coming in 5.10.
I don't think UI design is what foss is known for (outside of gnome)
? There's many more DEs (and not only) with beautiful design. Gnome is not something incredible here. And I can even argue about libadwaita being beautiful.
What would be cool is of they could make Minetest support third party launchers.
Why would you need that? What benefits outside of using other UI framework like GTK it can provide?
I don't care about it beautiful. I just don't want clutter and confusing UI elements.
Third party launchers are the LAST thing we need, and would provide no benefit that the game itself doesn't already provide.
Minecraft needs launchers because of the lack of built-in mod support and the fact that its closed source. Minetest is the opposite of these things.
I mean for the UI. I want to be able to make a libadwaita app that works like the current UI. It should create a space the engine can render in.
You can use command line arguments for minetest to bypass the built in menu. You could then re-implement all menu features yourself.
Not really. A few of their developers have been redeveloping the menus. They redesigned the settings menu and it looks great. They're redesigning the content db pages and home pages. Some designs have been put out and I wouldn't be surprised if we saw something in the next few versions.
Edit: Changes are pretty close now:
It's gradually getting there. The settings redesign was introduced a few versions ago, and the online content menu redesign will hopefully land in the next version (and potentially replace the current content tab after that). I agree that the main menu redesign might be a while away though.
Can anyone recommend any cool mods/projects built on top of Minetest?
From someone out of the loop, what is Minetest?
Open source Minecraft
It's more than that, it's a whole engine and launcher combo for (mostly) voxel games, most of which again are Minecraft like, but some are very different. It's made some huge leaps recently, graphics wise and functionality wise. The promise of the engine is also being fulfilled with more original game projects being developed for it.
Any mod recommendations for a 5 year old? He's got a laptop with Debian on it and I'd like to set him up with MineTest, but I'm not sure he can handle the full MineClonia experience.
There are plenty. I would look at Minetest Education along with some of the games.
You also could look at the KDE kid games app
Are there any mods for it? How's performance compared to minecraft?
My brother in Christ, the entire game is mod based. The default unmaintained Minetest Game isn't even preinstalled in new versions.
Performance wise it will blow Minecraft out of the water usually. However, keep in mind it still doesn't scale between cores very well. Before it was all single core but now it has support for multi core although performance is still limited on high core count CPUs.
Can it do splitscreen natively without requiring things a 5 year old couldn't do?
Not without significant modifications. The best way for now is to have a server with multiple client devices such as tablets.
I've been having fun with VoxeLibre lately on single-player mode. Nothing too fancy, gameplay is eerily similar to vanilla Minecraft. I'm looking forward to trying other games built on the engine that offer a bit more variation.
One nice thing is that the android version of Minetest is compatible with the PC version, so it is possible to sync save files and play on the go. It also seems to load faster than Minecraft does.