I'd love a VRMMO like an actual Sword Art Online. Of course, I don't even have a VR system. However, if there were a nice VRMMO, I'd shell out the money for one.
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A real Wild Guns sequel
spider solitaire first person rpg with klondike elements, customization cards, and a romance spider option
I think a John Wick game with a similar gameplay style as Rise Son of Rome would be killer.
I wanna build a fort and shoot at zombies on my phone with friends and can't seem to find someone to take my money.
In The Valley of Gods... from the developers of Firewatch, too bad they've been acquired by Valve and they abandoned the project
A 2D pixel art farming simulator, but real industrial farming not the stardew valley idyllic farming type.
A good sandbox MMO that people actually play, and doesn't have a high barrier of entry.
I'd like to play a video game that would level up my real life stats.
American McGee's Alice 3
...and how much would you pay for a pre-order special edition that came with a free in game hat for your character?
A VR game which is basically a room with a plethora of board games. So you can play with people from all over the world. Come on Hasbro make it happen
Kingdom hearts style combat with co-op campaign
Oh my.
If I collected all the visual information I saw in some dreams I have had about video games...would I be rich now?
No man's sky but focused as a shooter mmo. Imagine clans of 100+ people fighting on planet and in space to control galaxies
I would love something like Hellgate London (I think that was its name?), doesn't have to have the same premise, but needs to be a lot less buggy, no p2w, and more production value
3D wizard fighting game
A game where the main missions feel like the early Silent Hill games but there are parts between where you explore a densely populated urban area like Cyberpunk 2077
Roguelike exploration without the endless list of items and far less scaling.
Like if Valheim complexity ended at Dark Forest, but had the same variety of areas to explore. Honestly Valheim with less scaling.
As a kid who loved Kingdom Hearts and The Matrix, I wanted to make a game where you could choose from the standard Magic, swords, guns, OR you could whip out your keyboard and hack the game.
It's not nearly as exciting in retrospect, as it's basically just Skyrim with console commands, but the thread brought it back to me so I thought I'd share. It felt like a cool idea in 2002, though.
I've also been writing and designing a Pokemon game in my head for the last 25 years, but I'm keeping that one closer to my chest even though there's no universe where that happens.
Bring Chromehounds back to console. AC6 was close, but not quite there. Dial the sweatiness back to 5 or 6 instead of 11 and gimme the factional MP w/ dynamic comms. I know MAV or whatever exists for PC but I want my comfy console experience dammit
A civil war simulator, where you make your policies to appeal to as much of the population as you can so they would support you and fight for your side, and if you fail to secure significant militant support you get couped or defeated.