I fired up fallout 1 after watching it.
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My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
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I (unrelatedly) finally started playing new Vegas just a few days ago. Is the show any good?
It's really freaking good somehow.
It knocked my stupid socks off... although I wasn't sure how the concept could even work
It's surprisingly good. Two of the leads are really good. The other one gets better as the show goes on. The prop and stage design is as close to 1:1 that you can get, which is impressive.
It kinda fizzles out at the end, but the journey is a lot of fun. Definitely recommend it.
Live action Mr. Handy!!!
Top points for Matt "Wolves!" Berry voicing him.
"Can you even imagine how weird it is to come home after a long day and hear yourself welcome you and offer you a seat in your own house?"
I was making fun of the show when I read an interview that said they created an origin for Vault Boy. But I think they actually nailed it. It makes you look at the thumbs up image in a darker way, which is perfect for Fallout. And it didn't seem shoehorned in.
The thumbs up thing has been implied in the lore for a long time. All they did was attach a specific person to it.
Ah didn't realize that. Thanks
FWIW it's a myth. A mushroom cloud is disproportionately big for the actual blast radius, so the cloud could be bigger than your thumb and you might still be a safe distance away from the blast (though not necessarily from fallout)
Also, the largest deadly blast radius for a nuclear blast is the thermal energy, which cooks anything within a large area at basically the speed of light. So if you're within the "danger" radius that the thumb trick would supposedly tell you about, you'd already be vaporized before you could lift your arm.
"Fatheeeeeeeeeeer!"
They even nailed the Fallout grotesque
The show is pretty good honestly. As a pretty big fan of the franchise I'm enjoying it compared to the dumpster fire that is Halo.
It's not The Wire or The Sopranoes.
It is genuinely fun and bingeable.
I haven't watched it, but my understanding is they fucked up the NCR. Someone on rock-paper-shotgun described it as "Bethesda wants fallout to be kitschy mad max and nothing more", and that felt pretty apt. But again I haven't watched it so I'm just second hand griping.
My kinda guy. First time playing it?
Nope. Played it all the way through when it first came out. But haven't touched it since then.
Is there any mod that helps with modernising the control? I have no idea how me from 8 years ago able to chew through fo1 and 2
It helps that it's dirt cheap right now. It's only $5 on Steam.
I was going to make a remark about the price of dirt, then I remembered buying non-clay soil for the garden. In retrospect, it's cheaper than dirt.
Plus how many hours of fun is that dirt going to give you? Probably not 80!
I used to love playing with dirt. Simpler times. Then they tricked me into getting an education and then a job.
I mean, there's no law saying you can't still play in the dirt.
e.g. Rednecks
But if it were in DVD format, a 40Lb bag of fallout disks would cost like around $5,517 at that rate.
Good, reward the company when they actually make a good thing and maybe other companies will finally start to listen.
We don't want adaptations from people who hate the source material. We want adaptations from people who love it.
FALLOUT 4 IS FAR FROM THE GREATEST FALLOUT.
I think most people agree Fallout 3 or Fallout New Vegas or that fancy blend of both, take the top spots.
I describe it to people I know as:
- Fallout 4 is, far and away, the best "game" of the modern ones. It feels much better to play in almost every way than the other ones. Especially the combat. There's some interesting stuff in it, but it's largely the mechanics that keep you coming back, not the RPG or world.
- Fallout 3 has perhaps the better realized world out of them all; the way it all fits together is great and there's a lot of rewarding exploration in it.
- Fallout: New Vegas is, far and away, the best Fallout game...it harkens back to the roots way more and is the best RPG -- by a long shot -- of the 3.
Obviously YMMV and others will feel differently, but that's how I've parsed out this series so far.
People really are afraid of Fallout 1 & 2's age, it seems. But they are still the best.
Fallout4 has so much nonsense "game" in it with the way levels work. All of the modern ones are pretty bad about it ("headshot on the naked bandit! ... he's fine, he's level 30"), but FO4 was especially egregious.
Also the way it does power armor is kind of stupid. You can tell they wanted to have power armor early on for some marketing wow, but it cheapened it for me.
See, what they need to do is update the graphics on 1 & 2. I would definitely replay those, bugs and all. Bozar was of course OP but the way it was so story driven was excellent.
The only issue is the potato graphics.
Not only the graphic, the control is clunky and the UI is hard to navigate, it need to be remastered with QOL update to modern standard. I can look past the graphic but the control really need a lot of getting used to.
I really like Fallout 3 but the ton of invisible walls and the shitty metro tunnels turn it into a game I often hate to play.
I played 3 and NV on 360, both games were badly marred by being as much loading zone as they were game. Ruined the experience of snooping around for loot and side quests as opening a door back into the wasteland could take minutes. I had to stick to mostly the main quest.
4 was a far better "game" for being played on PC, but I agree NV plot was great. I just didn't want to replay and get the different endings, as the game itself was painful to play.
I should replay them on PC someday, especially if there are graphical update mods available.
The main problem with FO4 is the voiced PC and the asinine dialogue structure. The map is amazing, I'd argue it's better than the F:NV map.
The main problem with FO4 is the voiced PC and the asinine dialogue structure.
So, I get that some people don't like a voiced PC. I don't personally care about that, at least for the base game, though I agree that it makes it a pain for mods to fit in seamlessly, since absent speech synth trained on the original voice actors (which some modders have done), it makes mod stuff kind of stand out.
Some people don't like the voicing because the PC doesn't sound like them or doesn't sound like they imagine. But for those people, the voicing is really technically-easy to fix. Just...disable the voice. Heck, I bet that there's a mod for that. googles Yeah, looks like it.
Now, the dialog structure, aside from the voicing, is a pain, granted. The XDI mod has fixed the "you don't know what you're going to say when you make a dialog choice. As-is, the game only shows you a hint at what you're going to say, which I think is really obnoxious.
It doesn't fix the fact that (most) of the dialog doesn't really change game outcomes the way it did in Fallout: New Vegas, just alters relationships with the NPC one has in tow at the moment to some degree, which a lot of people don't like.
I do have the mod that cuts the PC voice lines. Essential imo, as it's very, very immersion-breaking. You chug a beer, go to a merchant and you do that drunken awkward "Helloooo" which is cool, but in the following convo, you are sobering up immediately. Makes no sense and thus doesn't work.
The problem with the dialog itself is that it's always the same for every convo: up for "More info/repeat info", right for "No/Not now", down for "Yes" and left for "Sarcastic/more money, but yes". In NV, you could get locked out of conversations if the NPC didn't like your response (like Arcade permanently leaving if you tell him "Don't like it? Leave."). No such thing in FO4. It's just too tailored to console controls to accommodate for interesting dialog trees. Dialogue options being summarized in a bad or misleading way is just one issue.
Btw, if you like settlement building and spend a lot of time there, I highly recommend a mod called Icebreaker. It adds a ton of voice lines to your settlers, so it's not the same line over and over again.
FALLOUT 4 IS FAR FROM THE GREATEST FALLOUT.
I don't like the dialog system in Fallout 4 as much as in earlier games in the series, but the first two 3D titles, 3 and New Vegas, are also getting pretty long in the tooth.
When I go back to play a modded Fallout, I do 4.
When I go back to play a modded Fallout, I do 4.
Do so now and be quick, or wait a while. In a few days a huge next-gen update is dropping and everyone expects mods to be broken afterwards unless they are fixed. Since modding is usually done on PC, you may be able to downgrade the version, but it's more work.
Okay it's finally entering my "cheap enough to be interested" range. Which version is the best for mods?
PC. The console versions only support mods from bethesda.net, and are far more limited in mod scope and availability. PC has access to Nexus and other sites for mods, and there are tons to choose from. Mod managers make modding your game pretty straightforward as well.
If Bethesda/MS made a new game, or at least a remake to launch next to the show, they would be making bank right now. Instead they are barely seeing any money from ~5 dollar downloads of a 6 years old game. Lacking strategy/foresight like this is the reason while Sony is eating their lunch in the console game market.
So, Bethesda is making money for doing nothing rather than investing millions of dollars and years of development. Hmmm...
On USA Steam, the GOTY edition is $9.99, with all the DLC. The Season Pass, which is just the DLC, is like $12.49… So I bought the GOTY edition & threw away a copy of Fallout 4.