this post was submitted on 10 Apr 2024
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Gaming

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Also this news sucks 😭

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[–] Eggyhead@kbin.run 19 points 7 months ago

Electronic Arts

Found your problem.

[–] Kolanaki@yiffit.net 18 points 7 months ago (1 children)

They cited poor sales? Wasn't the remake of the first one a hit? Even though it was competing with a bunch of great new shit at the time?

[–] blackluster117@possumpat.io 16 points 7 months ago* (last edited 7 months ago)

I remember it having initial difficulties due to optimization problems on most platforms. It's almost like what they're really saying is "We see how much time and effort it would take to remake it properly, and we aren't willing to give that to developers because SHAREHOLDERS." An excuse which an executive from Larian recently commented on and provided some useful insight towards.

[–] darkghosthunter@lemmy.ml 11 points 7 months ago* (last edited 7 months ago)

Yeah, but the writing was on the wall when it came to Xbox Game Pass a few months later. If Microsoft deal was better than burning its sales, then that was it.

Also, there was some other rumors that the sequel wasn’t green lit immediately since the sales of the first game didn’t meet EA expectations. Who knows it that can be attributed to missing Halloween and holidays.

I think Dead Space 2 remake will never come. Motive is working on the next BF and the Iron Man game, that look like safer investments than a sequel of a game that failed commercially (in their books).

[–] loops@beehaw.org 7 points 7 months ago* (last edited 7 months ago) (3 children)

Meh. I really disliked Dead Space 2. The time altering ability made the game too easy so I didn't put any points into it. Then I get to that one regen boss where you have to use it to open a flippin' door before it smashes you. Really dumb to have an optional ability that becomes mandatory for like one part of the game (and to open a dang door at that). I never got past that door, and I never completed the game.

The first Dead Space is awesome though, but I'm not sad there won't be a ~~third~~ fourth(???). Never would have bought it because the ability tomfoolery in the second.

[–] speedstriker858@lemm.ee 9 points 7 months ago (2 children)

Correct me if I'm wrong, but steam has a dead space 3 listed as released in 2013.

[–] vardogor@mander.xyz 1 points 7 months ago

3 was so bad this guy blocked it from their memory

[–] loops@beehaw.org 1 points 7 months ago

Goes to show how much I paid attention to it after the DS2 lol.

[–] CharlesReed@kbin.social 5 points 7 months ago (1 children)

Are you referring to the statis? All of the Dead Space game have that feature, even the first one.

[–] loops@beehaw.org 2 points 7 months ago (1 children)

SERIOUSLY?! I guess I didn't use it at all in the first one too and completely forgot about it. Unless it wasn't in the original game? I seriously don't remember anything like that in the first one. ¯\_(ツ)_/¯

Oh well, not that it matters. Hate it just the same.

[–] Swallowtail@beehaw.org 6 points 7 months ago (1 children)

Stasis was in the first game, yes. You were required to use it several times to be able to pass through a few malfunctioning doors. You get it for free early in the game and don't have to upgrade it at all to open the doors, preventing the game from soft locking itself.

[–] loops@beehaw.org 1 points 7 months ago

Ahh I remember now. Thanks.

[–] darkphotonstudio@beehaw.org 2 points 7 months ago* (last edited 7 months ago)

I disliked DS2 as well. All those stupid QTEs and cut scenes made it a slog. It just wasn't fun or scary