this post was submitted on 02 Nov 2025
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Computer RPG Games

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Community for CRPG games and other RPG gaming discussions. Witcher, Elder Scrolls, Fallout, Baldurs Gate as well as indie RPGs (Underrail, Avernum, Space Wreck etc.). Focus is on CRPGs, but discussion around JPRGs, ARPGs and hybrid games with RPG components is also welcome.

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[–] Hazmatastic@lemmy.world 18 points 2 days ago (2 children)

Meh, it was kinda a slog to get through the books. Like, it's an interesting world and all, but the writing itself is where those books suffered the most to me. If they have their own vision for it, I can see why they didn't consult him as much.

Contrast to Mike Pondsmith, who not only built the base for the world but also designed a game. Mechanics for all the things CP2077 wanted existed already, and they had to heavily adapt them for the game. But those mechanics still exist, and may be explored in future titles. Netrunning on the ttrpg is especially different. But if/when they decide to expand on that, Mike Pondsmith is going to be the first person they call. Would they call Andrzej for anything like that in the Witcher series? I doubt it, since that world was only built big enough to serve its stories. The Cyberpunk world was built as an arena for players to make their own stories, so it naturally needs to have at least some information already for a lot of seemingly disconnected places, people, and points in history. It leaves a veritable buffet for adaptations to draw from, all of which needs fleshing out rather than starting from scratch. And Mike may already have something cooking for that bit that ties together 4 others. At least, that's the impression I get when I hear him talk about lore tidbits on Morro Rock radio.

[–] Bosht@lemmy.world 6 points 2 days ago

Very well said, and heavily agree.

[–] otter@lemmy.dbzer0.com 0 points 2 days ago

Right off the bat, I want to say: that's very well put, I completely agree on every point, and thank you for putting this out there. 🤘🏼

There is a minor apples v. oranges hiccup in that comparison, considering one was designed to be consumed by a passive audience of one, and the other to be built upon/into/from by a group actively collaborating to that end.

What you said is completely valid, but the implication of parallel seems to ignore a fundamental difference in each original's medium.

Counter-point: it's my impression that ol' Andrzej soured the milk with his very public dismissal of the games (much less video gaming in general), and hasn't exactly reversed his position to anywhere even a close to a middle. YTF would CDPR have any interest in deferring to his myopic stance and knowingly risk tainting the end product?