this post was submitted on 19 Oct 2025
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You could reward the player by allowing them to find new bodies with different abilities. Later in the game, they could come across a gnomish flying contraption that would grant them a flying speed.
And you know at some point, they could be fighting a stone golem, and the character could deliver the "killing blow" with, "I slam my hat onto the golem and attempt to gain control."
Mechanically it could work similar to a Warforged character.
Semi-related: I created a gnome subclass in this vein, gnome in a mech. Could be inspiration for anyone wanting to flesh out the mechanics of this.