this post was submitted on 20 Oct 2025
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In regards to the Rogue being a skill monkey, it really depends on what skills are needed. I'm in a campaign now where the druid's skills are far more important than the rogue's skills. There are a variety of campaigns you can make where rogue isn't the one with the important set of skills. Hell, detect magic is incredibly useful and something a rogue can't naturally learn.
In regards to being the face, there are several classes that have various face skills. The only real thing that Rogues have over other classes is Thieves' Cant, which other classes can now learn as a language.
I also wouldn't put the rogue as a front line fighter. They pump out damage, but so do a lot of other classes.
Im not saying the Rogue is the best at everything. I'm saying the Rogue is good at everything. You can take a class and replicate some of the stuff a rogue can do, but usually that means not being as good at other things. Rogues don't have to make that choice. That's why I don't like rogues. A wizard could be the face and a damage dealer, but they can't be the tank at the same time even though it's possible for you to make a tank wizard. A ranger can be good at stealth and fighting, but that would probably make them a bad face. With each other class there is a trade off. Rogues as a class are a bunch of desperate parts slapped together and called a class.
A rogue makes a very poor tank compared to other classes.
A rogue isn't the best tank, but that again isn't my argument.